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Mathmare's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3121 | 3.562 | 3.562 |
| Audio | #3136 | 3.062 | 3.062 |
| Enjoyment | #3341 | 3.188 | 3.188 |
| Artwork | #4770 | 3.000 | 3.000 |
| Narrative | #4897 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player hp always goes down (even into negatives), the enemies are numbers that are counting down as you hit them, and couting down your hp properly is key to enable your upgrades.
(Optional) Please credit all assets you've used
We created all of our assets.
(Optional) What would you like to be called if GMTK features your game?
ddcctt and bazwell
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Comments
Hey I Love the numbers and the simple player sprite. I love to see others use Pico-8 for jams!
I really like the idea, it's very cool to use your health as a resource to time try and time things perfectly right. It was a bit difficult but maybe that was just because of my lack of understanding, but I still enjoyed it.
It's pretty unforgiving, though I replayed it a few times. Nice implementation of the theme!
Pico 8 is really cool, id like to do a smaller jam with it one day. Your game was also a simple but sweet roguelike, good job in getting it done!
It's alright — turn-based gameplay is fun enough, and the negative HP thing is kinda cool.