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Grimlands's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2162 | 3.658 | 3.658 |
| Audio | #3006 | 3.090 | 3.090 |
| Enjoyment | #3219 | 3.222 | 3.222 |
| Creativity | #4511 | 3.278 | 3.278 |
| Narrative | #5331 | 2.301 | 2.301 |
Ranked from 266 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
More the territory infected - less purity percents in the progress bar you have + After 10% of purity of forest 5 secs countdown is starting
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Comments
Great game! The art looks amazing, and I really enjoyed the clicking mechanic, it was fun and satisfying to use. 😊 The only thing I felt was missing was a more detailed tutorial to help explain everything at the beginning. Overall, great work! 🎉
It’s super cute, but I didn’t like the spam clicking aspect, as I have arthritis and it hurts my fingers to click so much so rapidly. Some controls or alternatives for accessibility would be nice to have! I would have liked to play more though <3
Super fun and addicting gameplay loop! Kept going 1 more round when I said I wouldn't. Only gripe is that I got all the upgrades pretty quick and my hand got tired fast. Good job!
Love the art and the frog mascot!
Nice clicker) Got all upgrades and got a bit tired
This was a lot of fun! I got to up to wave 20 but with such a large radius it seemed like it wasn't getting harder to maintain the purity - but I enjoyed how active the player has to be for a clicker game
I like the scope of the game well done in such a short time you could improve on visual clarity of the UI and some mastering of the Audio but all in all great job of the Team.
Love the flow state I got into playing, and the art is beauuuuutiful <3
This game is awesome! I really loved it!!
An incredible set of art mixed with some really clever mechanics that balance the goals of cleaning up monsters vs cleaning up the floor (having the floor damage be permanent is a masterstroke and gave a sense of inevitability that ratcheted up tension). Fantastic!
Sweet little game i like your spin on it, and the arts wonderful
Cool idea, but I don't think my wrist is ready for it 😅
Loved the artstyle and aesthetics of this game, was really surprised there wasn't a main character for me to control but rather my mouse to kill and purify the place. the game would've been a lot more fun with a character movements and all but still a pretty good game :)
got all upgrades. Wish i could have won cus it was a lot of fun!! But i lost my incentive to keep going. I also wish the autoclick was more powerful! I had a lot of fun unlocking everything
Stoped playing at wawe 11 after I got all the upgrades.
Cool clicker game. But more enemy types would have been nice. And an autoclicker for cleaning.
I also don't think the clikcer modes needed to be separated. The way the damamge works means that cleaning and enemy killing is not necesarily in the same place.
I liked it
Cool art, and combat! I had a similar take on my game too, congrats on your entry!
Beautiful pixel art, juicy combat, and a very addictive gameplay loop. The progression feels rewarding, and I kept coming back for "just one more wave." This has a lot of potential beyond the game jam. Great work!
Good fun, juggling attacking and cleaning is a nice bit of tension. My hand did start complaining after a while though, maybe a hold to attack option would help. Looks great, nice work!
Check out my game if you get a chance, a chess roguelike called Final Gambit: /jam/gmtk-jam-2026/rate/4813276
Awesome game, really enjoyed it