gg rip
Mia
Creator of
Recent community posts
This was an amazing detective game, I was only able to successfully refute one claim, but it was challenging, fun, and well thought out. Being able to through parts of the replays was such a nice touch, and getting help with potential moments where you can gather evidence was really helpful, but not too revealing at the same time. My only complaint was that the text was very small, I had to glue my eyes to the monitor to read everything.
This is a very cozy little game. I did feel a bit lost, until I finally understood. The little poster telling me to clone thought I was meant to interact with the smaller mushrooms to try to grow and cultivate them. Once I realized I had to play as the mushrooms, and then go through my lives over and over it was a bit more clear, though I was was unsure of how I was supposed to use the mushrooms. Overall, I felt like I needed a little more sign posting, but that might just be me. Great game for 4 days though. I absolutely love the little puzzle elements.
This was a neat game to play - but it would be nice to have a little guidance on how to play - took me a few tries, and the number being less than seemed obvious, but then it seemed like some numbers didn’t work. I’m not sure. But neat none the less. I adore the color palette and the feedback / feel was spot on. Felt really satisfying when I did get it right lol
Hi there! I just recently participated in the GMTK 2026 game jam and had a ton of fun. Looking for my next game jam.
I did the art for this game: https://syliris.itch.io/archron
FFXIV commission:

This was a neat game. I suckalucka at this. Felt like it was just a bit too fast for me. But I noticed different game over art which was really interesting. :D Controls were really responsive!
There’s quite a few variations of attacks which is nice. (Something I wish I could’ve done for the boss in our game!) Kudos to the artists and the character designers. Really enjoyed the beginning cut scene! :D
This was a really beautiful game, it was so unique! It took me a minute to find out what to do with the robot and I was trying to figure out how to upgrade the wagon. The old man was always so grumpy and mean, but at least he was still helpful in some regard, never letting you forget to get food. I liked the art too. One thing I wish could have been changed was allowing players to automatically pick up seeds and stuff. That’s all, thanks for making this game :D <3
This is a great little game. It reminds me a bit of Darkest Dungeon (but easier, which I like, because I do really enjoy the art style!)
I do think some balance is needed. It seems very RNG but that’s expected for a 4-day jam. But would love to see this go further. This was REALLY really fun! :D Would love to see more.
This is super interesting. It was a lot of information at the beginning, and I felt a bit overwhelmed. I loved the concept though, and playing a dungeon crawler was super unique and felt really fun. I didn’t do a great job lol - but it was fun nonetheless. I had already gone through most of the timer by the time I felt like I kind of understood what was happening. I still wasn’t fully sure if I should be attacking with certain heroes depending on the countdown (like would they do more damage, etc?) - or if the countdown just dictated which heroes were available at the time. It’s super interesting though, and a great concept. This one was fun. With some QoL and UX enhancements it would be amazing. :)
This is such a cute little game. The artwork was phenomenal - absolutely beautiful! Kudos to the artist! <3
Loved the little addons like the leaves and the poop, lol. Would have liked to see the leaves “come back” lol - I got rid of them all and then it was just like stage 1. So it would have been nice to have the leaves stick on the windshield again even mid-race and I’d have to knock them off. :)
But great beautiful game!
