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I like this game (I especially liked the little inspo bit regarding the bag of rice and the little story to go with it, lol) - but the intro could use some work.

I think the little graphics in the bottom that is used for help text could be better as “orders” potentially. E.g. “Make this,” etc. for something that is so time directed. I’m trying to fill up the bentos, or not? The goal is a bit ambiguous. The time pressure is what makes it feel off - e.g. might be cozier to make bentos according to a pattern, fulfill X and then use the earnings to upgrade.

Thanks so much for the feedback! That's a neat way to handle it, and I could see how reworking the game to "orders" makes a lot of sense. Right now the only objective is to fill the bentos with food, but it would be a fun way to have a different play style with very specific orders and no time limit to drop things in.

Thanks so much for playing and commenting!