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(+1)

This was fantastic! I played it several times to try and get everything accomplished but not knowing what is going to get blown up first made it difficult to do that (unless there is some visual indicator I missed but idk). I think this fits the theme very well. I like the Among Us feel of the minigame tasks that need to be done and the time pressure really adds to the tension. The music also works really well too. Overall a favor among the many games I have played in this jam!

Thanks!
Glad you like it) Indicator appears 10 sec before room is cut off) No other info - a bit panic for player and luck)