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A jam submission

Down for the CountView game page

Looking after the Count is no laughing matter.
Submitted by Unlucky_Charm — 8 hours, 28 minutes before the deadline
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Down for the Count's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#21973.6433.643
Audio#30623.0713.071
Enjoyment#32323.2143.214
Narrative#32882.7142.714
Creativity#40943.3573.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
No one takes down the Count while their bodyguard is on duty!

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Submitted(+1)

The job market has gotten so shitty than being a bodyguard for a vampire was the only job in which they didn't ask me for +10 years of experience of demanded AI usage.

It's simple but really find, it reminds me of those old flash score attack minigames.

Submitted(+1)

I love the way you've read the prompt, and your artwork is great!
As another axis of difficulty, I could see this having multiple lanes that need to be blocked together. Congrats on submitting!

Submitted(+1)

Nicely done, I quite liked it and the art is adorable (especially the title art). Unfortunately the "jitter" of the projectiles kinda threw me off my rhythm and I personally think if the projectiles were just coming straight at me that would've been easier. Adorable though :D

Submitted(+1)

OMG another vampire rhythm game! We made one too lol. This one was a lotta fun! I liked how the game increased in difficulty with each stage by adding new prompts you have to hit. 

Submitted(+1)

Very funny and well executed idea! When you hide key prompts game really becomes hard :D

Submitted

The game is really cool, I liked it a lot... but what's the connection to the theme?

I really didn't catch it

Submitted(+1)

Great game. Amazing title! It's almost like I used the exact same one myself!

(+1)

I did not expect playing guitar hero to defend my sweet count, enjyed very much the tone, with the soundtrack on the back. If each weapon would have diferrent pattern would deffinetely play more. I liked it quite a bit!

Submitted(+1)

Lovely expanding difficulty. The scoring system always felt fair, though I'm good at dancing and I could never get those back-to-back perfects yet. I'll just have to come back and try more.

This jam has had a lot of adorable art, and this is definitely up there and I'll remember it. It well-supported your Count narrative in a sensible way with the villagers reactions to their daily life. I would have loved to see more about these characters!

I feel like on the mechanics, there's a missed opportunity to spice something up in a way that isn't just adding an extra channel/keypress. IE, two different mechanics can have more interesting overlap than one mechanic twice etc.

Totally a sensible time sink I would have spent way too much time on miniclip on back when.

Submitted(+1)

I really liked the idea of playing as the vampire’s bodyguard instead of the vampire himself. The first few attacks felt manageable, but once several stakes started flying at the same time, I began panicking over the keys 😄 The hand-drawn art and animations gave the game a lot of personality. Fun concept!

Submitted(+1)

Really fun and entertaining. The idea of multiple maps was great and the pressing buttom mechanics was well done. Nice game!

Submitted(+1)

Quite Punny take on the theme, but quite fun! The hand-drawn artwork is nice.