This was a wonderful experience! I think maybe the 5 minute countdown was a little too close, but it worked out well if you know what you're doing. Sadly the game fails at explaining everything to players that don't know the game very well which can harm it a bit!
Some custom music for this game would have really rocketed it forward as well, but it was still a really good overall game! Phenomenal stuff guys!
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Thank you!!
I personally don't think the 5 minute countdown was all too bad. As you said, if you know what you were doing it'll work out. This game Requires you to learn how to optimize over a couple attempts in order to make it in time. In a bit of testing I had found that you're still able to reach the "true" ending even with failing a whole minigame which I decided was enough leeway. However, I do still understand your point and that yeah it could be a bit frustrating to get so close but still fail.
I did want a sense of ambiguity on what the players were supposed to do as they were supposed to piece it together over multiple attempts, so I didn't want the game to explain much. However, I will admit that it was supposed to be a bit more clear as I wanted to implement a kind of indicator when you can talk/interact with something. It is probably a bit unclear without it, but I just didn't have time unfortunately.
Yeah, I think music could've been great, but we wanted to keep this game jam as just people we know, and we don't really know many musicians. Maybe we'll try for one another time!
Thank you for playing through our game and leaving a kind comment!