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A jam submission

Hour GlassView game page

​Get to the end of the level as fast as possible or die trying
Submitted by DuxDevGames — 1 hour, 8 minutes before the deadline
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Hour Glass's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#10943.5423.542
Enjoyment#19553.5003.500
Artwork#39953.2083.208
Creativity#74292.6252.625
Narrative#89541.6671.667

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to finnish the level before the timer runs out

(Optional) What would you like to be called if GMTK features your game?
DUX DEV

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Comments

Submitted(+1)

Looks like a really well made and polished game! Although I wish there was a larger distinction between enemies and bullets, some enemies and bullets look the same, although that may be intentional

Submitted (1 edit) (+1)

i was also playing with trackpad so couldnt get too far, but the bit i could play was fun! it seems like if i could actually get further the upgrades would start stacking in fun ways

Submitted(+1)

Pretty fun, but the scanline effect hurts my eyes.

Submitted(+1)

its really fun , at first i doubted the art but it suits the game well , and love the audio 

Submitted(+1)

Super fun game! I got up to level 10 and had created a really interesting shotcun build. The enemies and their projectiles were very similar visually, which led to some minor confusion a few times. Great juice/game feel.

Submitted(+1)

This was quite fun! I got about halfway through floor 3 on my second attempt. Really nice music and sfx!

(+1)

Challenging! I got 55 kills. I realised that I was dying a lot because you move slower when shooting. Tried both the railgun and storm of lead? upgrades - couldn't tell much difference mechnically or visually. Great music. Good job!

P.S. Love the jokes on the main menu - got the DEAD-icated gamer one a few times in a row which made me laugh. 

Submitted(+1)

Feels really good and looks really good

Submitted(+1)

Great game feel on this! I only made it to floor 2 before dying, though I was playing on touchpad so that’s kind of on me. I didn’t go for another attempt, though, since I admittedly was starting to find the gameplay a bit repetitive with only two enemy types and seemingly no different room layouts. I enjoyed what I played, though!

(Also: this might just be my display, but the game is really dark for me. I can hardly see the walls. It didn’t cause issues for me during gameplay, but did occasionally make it hard to spot exits.)

Submitted(+1)

It looks and sounds really punchy! Gives off *Downfall* vibes. The upgrades are a bit repetitive. Also, it might be nice if the bullets had a different color than the mobs—right now, they tend to blend in. Thanks!

Submitted (1 edit) (+1)

So juicy! The limited ammo really forced me to think about each shot.

Submitted(+1)

You squeezed all of the juice out of this one! Great job! Need to play it again on a physical mouse.

Submitted(+1)

Great work! I really love how juicy the game is and how the combat feels. I can definitely see myself playing this for a while!

(+1)

This game was so juicy and fun!

Submitted(+1)

I love the theme and the gameplay, its really nice and tacile. The shader/visual effects are really nice too.
Great job!

Developer

thx