Good take on the bomb defusal idea! The different wire effects were fun to learn and figuring out the right order of cutting was frantic. Nicely done!
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Tick Tock BOOM's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #433 | 4.000 | 4.000 |
| Audio | #608 | 3.725 | 3.725 |
| Creativity | #856 | 4.075 | 4.075 |
| Artwork | #3688 | 3.275 | 3.275 |
| Narrative | #4233 | 2.500 | 2.500 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to defuse a bomb by cutting all the wires, but each wire applies a certain effect to the explosion's count down
(Optional) Please credit all assets you've used
see description for full credits
Comments
Cool puzzles! Fun to play, and the difficulty ramped up nicely. Took a lot of tries and some seemed impossible at first, but finally defused em all! I really liked the hover tooltip showing the wire effects, was worried I’d be in the manual all day memorizing. The manual was still good to plan, but I wish the timer stopped when I was reading (But the quick retry meant it didn’t matter so much). Some levels it felt I had to just move very fast on which wasn’t as great for a puzzle game, but understanding when defusing a bomb.
Great concept for a puzzle game! I love that even the theme (“Countdown”) is implicit in the mathematical operations of the cables you need to cut. Great job!
Pretty cool concept. It effectively combines puzzle-solving with time pressure without causing frustration (I can retry quickly).
Good work!
I love this concept! Really fun to play. You have to cut the wires in the right order for you to not fail. Very cool game, hopefully you place well in this jam!
Simple yet effective concept, fun to play. Polish this game's visuals because it has a great potential!
In my first ever Jam i made a game very similar to this but because I was new to everything it wasnt the best. This is something I would have made it now if I ever got to redo it again. This game requires quick math and im not too good at that but this is great practice (My brain was gonna explode quicker than the bomb). Great concept and has great potential. No bugs, good art, good audio and overall just a really good game. Really fun game!
Absolutely peak ,finished it 3 times back to back and going for more. one of the best games in this jam. my favorite so far, great job!
The vibe is good. Makes it more like a simulator than a puzzle game.
A refreshingly solid game! Great work on this one. Good art, great audio, fun puzzle aspect to bomb defusal. I liked it!
I enjoyed the game there was a lot of bomb related games, and I think this one stands out, you kept the scope small and were able to make a polished game.
This was so fun actually! I really like the puzzle idea you went with, and the difficulty scales up nicely. Good job!
That was a lot of fun! It's a really good play on the theme, well done!
Very inventive puzzle game, I had a blast (pun unintended). I wish there were more levels with "simple" wires to combine in different ways, because I felt the difficulty felt high because of the cognitive load at some points instead of the puzzle itself.
Nonetheless, I loved the mechanic: simple and fun
Another great "Tick Tock X" game! I had a lot of fun with this one. I wish there were level numbers so I knew how far into the game I was and how many levels were left to play.
A genuinely fantastic and very creative puzzle game that really goes all in with the Countdown theme. I felt a good mix of tension while I was trying to figure out how to solve each puzzle. Nicely done!
Nice work. I felt it had a great learning curve. loved the audio and the effects.
imo the introduction of each new wires are a bit too quick so it was quite confusing at first. Aside that the game is really fun!





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