Always nice to find well designed puzzlers in this jam. It's an interesting choice to include multiple versions of the same levels -- I would always opt to include only the most minimal/elegant one out of fear that people may use the same solution twice. However, I think it works surprisingly well here as the first teaches the player how to work with the mechanics and the second tests their knowledge; the focus of the puzzle is not on the solution proper but rather on learning through experimentation. Good work, this and Five Steps Left are my fav games in the jam so far.