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A jam submission

Seconds To MidnightView game page

Manipulate the masses with a doomsday clock to save the world
Submitted by Yoosh — 2 hours, 40 minutes before the deadline
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Seconds To Midnight's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#10454.0004.000
Narrative#15753.2143.214
Artwork#30153.4293.429
Audio#33543.0003.000
Enjoyment#56382.7142.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control a count down to manipulate the masses

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Comments

Submitted(+1)

Good take on the theme, fun and original :)

Submitted(+1)

I liked the idea, it's a really creative and thoughtful game. But I had problems with UI and interactions, it seems that all elements are in same layer, it would be better if info and buttons come in different layers to see the priority and interactivity.

Submitted(+1)

nice game! quite surprised by how similar our games are. i enjoyed yours!

Developer

Thanks! Great minds think alike I suppose lol

Submitted(+1)

At first it was a bit hard to understand, but when I got the hang of it, it was pretty fun, good  job.

(+1)

I think the game could either do with a shift to "minutes to midnight" or a bigger shifts in seconds because it seems like the maximum an article can shift the time is by 3 seconds, which make it hard to believe that 1 in 100 seconds could affect the societal motivation so much.

Submitted(+1)

Loved the theme on this, though I struggled to save the world after trying again and again :( After a while it just kept saying Too Low or Too High and I wasn't sure how much I should be adjusting. But I really liked it and the setup made me really want to keep trying!

(+1)

"Bird had enough!" x)

Submitted(+1)

Great job making this in only 4 days! Well done
P.S Im in this jam too with "snake countdown".  Would love to hear your though

Submitted(+1)

Got a big laugh out of "birds have had enough". Great concept!

(+1)

I liked the spread of news articles, some great references in there and they got a chuckle out of me! 

Submitted (1 edit) (+2)

It’s a very creative and simple idea based on the doomsday clock… and a fair reminder of it too…

Though I think there might be frustrations on how it’s handled:

  • I realized it’s a “pin” that constantly moves 1-3ish seconds up and down after a few tries. A lot of people won’t realize this and change maybe even way larger than this… and there should be an indication.
  • The game might be more fun if it’s adjusting relative to what you’re currently set on, instead of constantly trying to chase said “pin”… as it quickly spirals out of your control once you see “too high” or “too low”.
    • That said, maybe better indication of “Just enough” could be enough instead. It feels a bit horrible when it turns into “too low” or “too high”. Maybe “Could be higher” would be a better indication, as it can still give no change to motivation.
    • “Way too far low” is another good indication… As people will try to move +10 -10 early on…
  • Some of the news give too much nuance to know if the “pin” moved or not. “We might be aliens” could be a good or bad thing, or entirely neutral. Maybe go more extreme on the neutral news.
    • Honestly, even neutral things feel like the “pin” shifted.

Despite me saying this sounds harsh, at the end of the day I did enjoy the challenge, but there’s that nagging feeling that a few adjustments could have been done better to feel very genuinely fun. Good work!

Developer (1 edit) (+2)

This is honestly a great break down of the issues I was having while developing this. I would like to make a bigger version where I would make the clock easier to get right and it would be more about reading a bunch of fun fake news stories that I would (along with others) fully write.

Submitted(+1)

Very creative idea! I personally could not save the world but someone else might. :)