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TIMELINE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #597 | 3.926 | 3.926 |
| Creativity | #860 | 4.074 | 4.074 |
| Audio | #1187 | 3.519 | 3.519 |
| Artwork | #2402 | 3.593 | 3.593 |
| Narrative | #6218 | 2.148 | 2.148 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The world is made of blocks that fade in or out based on how much time has passed.
(Optional) Please credit all assets you've used
font: Acquire by Sesohq
https://www.fontspace.com/aquire-font-f43735
music:
Synthwave Retrowave Synthpop by Amaksi
https://pixabay.com/music/synthwave-synthwave-retrowave-sythpop-121540/
Night Drive by Moire
https://uppbeat.io/music/tracks/moire/night-drive
sound effects:
Sci-fi Sounds at kenney.nl
https://www.kenney.nl/assets/sci-fi-sounds
input prompts:
https://www.kenney.nl/assets/input-prompts
(Optional) What would you like to be called if GMTK features your game?
sprout
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Comments
wow, really fun game! I like the different types of blocks, but I have found a bug when in the middle of a block and it becomes colidable, the player gets stuck inside of it and cant move
Thanks for playing! What do you think ought to happen in that scenario?
Very cool, I like the dynamics between different blocks.
I played a lot of games trying to fill this genre, it is not a hungry void that needs exploring, I don't immediately get excited when I hear puzzle platformer, so when you grab my attention this well, in this genre, that's saying something. You made a fantastic game, keep making them, it's what you are born to do baby. Love yous!
I love run on sentences, and I also love longernqioefhnwadhnfoihenfs[o hekoahng[l
Damn dude. I don't really have any suggestions. Only that I cant press start with a controller in the main menu XD
The mechanics are very cool. The sounds fit well with the movements. The colour palette is nice to look at. The little guy is cute. The UI is very clear. The levels is nicely scaled. Perfect entry. Thank you for making this :D
And thank you for playing it! :)
Really really creative concept and excellent level design. Had lots of fun playing it! Also really liked the sound effect whenever we added seconds.
Really appreciatred the whole counting system and the platforms that are attached to it, nice
Unfortunately unplayable on my device (mac) and browser (chrome).
I don't have a Mac to test, but it's working in Chrome for me at the moment. Itch has been a bit flaky, I wonder if that's the issue.
cool platformer that fits very nicely with the theme!
Creative take on the theme! Visuals were nice and mechanics are varied. Admittedly, it’s a bit rough to have a lot of gameplay involve you waiting around. It makes it frustrating when you fail repeatedly. Well done overall though, congrats!
Really liked this game. Little skill base platformer challenge which a twist, my only minor complaint is the occupational semi-long waiting but I don't really see a way to fix that without making the game significantly harder.
It was entertaining to play this, it’s quick and my favorite part was when the purple block is introduced, the last level can look hard but I like that the flow of the level guide you to see the path and in general, I think it’s nice that the path can be clear and feel kind of natural when you start to play the level which makes the game fun despite some levels could look kind of hard or confusing at first glance
Good pick of the song, it really fits the visuals and the little cube looks cute, glad I could play with a controller and I guess the only feedback I could give is that you should limit the max amount of time you can add, if you add more than 100, the UI of the number looks strange
It was nice to play :)
I figured nobody would bother to add that much, but you're not the first 😂 Thanks so much for taking the time to play!
I see, nice to know xD
I usually try to break the games in jams or look for stuff like that haha
A very well designed game, that I'm very bad at! I enjoyed the puzzles up until about the mid 20s, then got stuck due to my own skill - it was obvious what I had to do, just couldn't execute it. But I really appreciated the different puzzles and techniques and how you used level design to teach them. The sound design was really nice and the main character is adorable. Really nice entry!
An assist mode would definitely be high on my list of things to add given the chance! Thank you for taking the time to try it out!
This game is so cooool! When the little dude got the clock, it doubled the fun. (Also, I love your game mechanic sketches in your notebook as well! keep up the great work :D)
This was a blast! Really cool concept and good example of how to make a puzzle game with a simple idea but lots of variability.
I do wish there was better coyote time for levels 22+ since the character drops fast standing on a rock. And/or a little meter or something that shows me the time until the number ticks so I could better gauge my jumps. I'll probably come back later and try to finish it.
You should be proud of your work, this is awesome.
Thanks so much! I think you're right that some kind of circular countdown animation would have been helpful. Let me know if you end up beating it!
What a fun game with a creative mechanics, it's so fun to play and frustrating at the same time great job!
very creative. wish there was some way to make it a little more forgiving, since the timing is incredibly tight
Great game I love it even after dying a lot. Like a lot. (Might try and beat it after the jam)
Thanks! Let me know if you do :)
Congrats for the submission. A very cute game and with a nice and challenging mechanic.
I couldn't pass level 19. I'll try to come back later to beat it.
Let me know if you do! Thanks for playing :)