This game was full of BUG(s?). Really fun and creative level design. Sometimes the timings were a bit frustrating but managed to beat it in 118 resets. Congrats, its nice especially as a first game! (I also waited for the secret?? ending but nothing happened…)
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vardrain--'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #294 | 3.900 | 3.900 |
| Creativity | #306 | 4.300 | 4.300 |
| Enjoyment | #584 | 3.933 | 3.933 |
| Narrative | #593 | 3.700 | 3.700 |
| Artwork | #1270 | 3.933 | 3.933 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a platformer where you make numbers go down, aka, count down.
(Optional) Please credit all assets you've used
We used a stock explosion gif/sound effect. Everything else is made by us.
Comments
Very creative idea, unfortunately I got stuck (at Stairs, not Pushin and Pullin) so I had to stop playing. I liked being able to kill the enemies too, especially using bombs
I must ask if Deltarune chapter 5 was an inspiration, and also if including the lick was intentional in the soundtrack (it was glorious)
This was super fun and juicy!! Game was set up very well and had really good onboarding, got me learning and picking things up super fast. Everything was polished and colorful and animated well - this was a great and funny take on the jam's theme. My eyes are a little bit sensitive so the flashing and shaking was just a little bit too much for my own taste, but that might also just be me (a flashing light warning is always helpful though no matter what).

What a crazy clever entry! Really neat mechanic (like a sort-of puzzle version of Watch Dogs), that slowly builds in complexity into something truly special.
Pushin' & Pullin' was where it kicked into gear proper for me; having to start messing with the arrows in a certain order made me feel like a actual genius when I nailed it (and an idiot when I didn't). Styling is equally unique, the palette is so vibrant and the characters so inspired. Really loved this one.
Some great music and I really love how poppy the art looks in the game
This game is really great, i have nothing else to say.
The puzzles were satisfying, the art is good, music is nice, the sfx are satisfying and the dialogue is funny too.
10/10 GMTK game, would love to see yall participate next year :)
Ok this one's pretty cool. Art is great and real neat concept too. Messing with the objects with left click was real satisfying!
All around fun game! I really liked the combat, and using the environment within combat. The puzzles were also super cool. I don't like most platformers, but I did thourghly enjoy this one (maybe cause I am destroying the platforming lol)
Awesome job! I liked the main characters design as well
Such cool ideas here! You guys did a very nice job! Congrats!!!
Also what a cool OST, kudos to FlingoXD
Oh wow, nice job! Counting game variables down is a very fun interpretation of the theme, and the visuals were very nice too. Congrats!!
Really great work on the visuals! I liked the narrative a lot too. The elevator level was an especially cool application of the concept. I think an expanded version of this would be be very fun!
Great and very creative concept, difficult but fun puzzles, funny dialogue, good art and audio!
This is a very fun, well made game, good job :)
Cool idea, fun and very polished
technically not all those numbers made sense to be counting down though
Really cool concept! I loved the puzzles too, and the narrator's dialogue.
Super fun! I loved the concept and the mechanics were implemented so creatively :) I'm excited to see what else you all make!
Very well executed and well done coordinating in such short time with such a huge team, very well polished and put together!





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