Of the 50+ games I played, this is my favorite game of this jam! The level design is sooo good and the mechanic feels really intuitive! I absolutely love it. Please never stop making games!
Play gate
TIME's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #82 | 4.167 | 4.167 |
| Artwork | #100 | 4.625 | 4.625 |
| Enjoyment | #157 | 4.229 | 4.229 |
| Creativity | #326 | 4.292 | 4.292 |
| Narrative | #1647 | 3.188 | 3.188 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Time constantly counts down from the hourglass, which must be flipped to progress.
Comments
Great job on the level desing, very nice mechanic, super impressed!
I think this is my favorite jam entry so far, the spritework is gorgeous and the bonus levels were so good! I feel like it's rare for both the puzzles *and* the platforming to be fun and challenging in a jam game, but this totally nailed it. incredible job.
Very well polished game and the mechanics are cool. I just wish the game was harder as I feel like the levels were very basic
I like gears and this game has loads of them so I like it as well.
This was my first game to play and here I come back for a review!
Very coherent and cute-size game! I love the music because how it forms a good loop and sound designs. Low ends are emphasized more for the mysterious feeling. Props to the sound engineer!
HOOOLY! Clever idea, fantastic visuals, and smart level design. This is a banger. Amazing job!
Very cute platformer here! Enjoyed the mechanics, the soundtrack and art were solid! Loved the level design as well.
<<<< small red button supremacy >>>>

This was the furthest I was able to get. These harder levels are diabolical lmao
Presentation is immaculate. Nothin more to say there at all tbh. Y'all cooked
The puzzles themselves were pretty well designed all things considered. I especially love the " tutorial " level in the beginning where you guys let the mechanics of the game effectively explain themselves. I thought some of the puzzles started to repeat slightly, but you guys kept things really fresh with some cool new ideas here and there.
I do agree with some of the other comments here that the game's platforming was a bit tight in general, but considering how the main mechanic worked, I'd say it still felt right in the end. Though I definitely didn't really understand how those spikes on the floor worked ( Not the one's in this pic. The one's that popup and retract when you jump ). Sometimes I landed on them and they didn't damage me whereas sometimes I got damaged.
None the less, y'all have made an incredible game here. Kudos to y'all
This was great. I love the concept of the hourglass with the flipping time mechanic. The puzzles felt fair, but challenging with good progression towards the end.
Very good platformer, even if it doesn't really fit the theme. Beautiful art too!
Classic donut-bite sized clever little platformer delivered by the same talented team. I crave these games and live for em. Style so clear it's almost it's own genre
Seriously though, nice and unique mechanic that works better than you'd expect although I imagine hard to pull off. Perfectly balanced difficulty curve with minimalistic level design that always adds a little twist that you've previously learnt leading to a satisfying solution.
Possibly not the best take on the theme hahah, but other than that full marks from me, well done as always!!!
Super challenging platformer, but I loved the art and your take on the theme.
One of the best games I've played, the jump-to-flip mechanic is absolutely brilliant and very well executed, the puzzles were simple but not boring, the feel with the camera shake and the sound effects, not to mention the animations, made a huge impact on the whole experience. 10/10


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