Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Fish Sticks LogisticsView game page

A deliciously efficient automation game
Submitted by VoidGoat (@VoidGoatDev) — 7 hours, 51 minutes before the deadline
Add to collection

Play game

Fish Sticks Logistics's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#31303.2423.242
Creativity#40493.3643.364
Artwork#62722.6672.667
Narrative#94181.5451.545
Audio#94331.4851.485

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The customers are constantly getting hungrier and counting down your time remaining to feed them.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

oooh this was really cool!! loved the mechanics, art is good, and had fun!!

great work!

Submitted

I really love conveyor belt puzzle games and this one is a pretty fun take on them. With a bit more polish, some nice sounds and a few QoL features, like a pause button, I could see myself playing it for hours!

Submitted

Trying to serve all the incoming customers gives me a lot of minimetro/motorway vibes imo with the ripping up and re-laying of new conveyors + the choice selection at the end of each round.

Submitted

This game is funny, reminds me of this restaurants with sushi conveyors. Nice concept, I like it

Submitted

I like feeding the lil guys hehe

I wish there was a bit of a tutorial because I felt kind of stupid not realizing there was a combiner and others but it was fun once I figured that out!!

Submitted(+1)

Wish it had audio but dang this was really fun! It was tough to figure out at first, and I wish it was just like, drag and drop or something for the special pieces instead of an individual keybind for each one, but it was super cool trying to dismantle and retcon my various pipes on a timer, and the randomness made for a really slapstick and engaging time. One of the most memorable games I've played this jam!

Developer

Thanks! Glad you enjoyed it. Dragging and dropping the non-belt pieces was the original vision but unfortunately I ran out of time. If I keep working on it I'll definitely update that. And add audio of course.

Submitted(+1)

Interesting game with a fun idea , got 1169 score. Reminds me a good time when I was play Mindustry.

Submitted(+1)

This one was fun, just a solid logistics game. I wish I could share a screenshot of my incredibly unoptimized factory, but itch doesn't let me :(

Submitted(+1)

Very interesting factory game for a game jam! It was tough having to figure out my splitters and combiners on a timer. Great game! Hope you can check my game out!

Submitted(+1)

This is really clever! It was tricky figuring out how to get everything where it needed to go with limited pieces. I agree with a couple other comments that the timer was probably unnecessary. Very nice work!

Submitted(+1)

Really interesting game! Needs a lot brainpower for the most efficient conveyor belts, which is a nice difficulty curve. Good job!

Submitted

Really fun logistic game!
I know the expire time for each customer is to fit the theme, but for a logi game, playing without time constraint to optimize lines is more fitting.

Maybe instead of a customer wanting a specific recipe, a counter/table require a specific recipe, something like a buffet. Customer taking from the counter/table will COUNT DOWN the amount of food on it. If a customer find empty counter/table they will not be able to spend money thus slowing down progress, instead of ending the game outright.

Developer

Thanks for playing! I experimented with a few different ways to try to add tension and up the challenge. The current timer system is definitely still not the optimal solution but I think having a mode with some kind of time constraint where the system is evolving over time is interesting. I'd love to have a separate mode where you're just trying to optimize your solution without any time limit though. Love the buffet idea!

Submitted(+1)

I know the jams over, but a good idea might be a countdown to a wave of production, something like 1 minute until each producer makes like 50 of their items, so its a countdown to finish the lines, then optimize in between.

Submitted(+1)

Very creative concept. I'm not personally a fan of optimization/automation games but you did a good job!

Submitted(+1)

I had alot of fun with this one! its pretty simple but can get hectic very quickly if you're like me and cant manage conveyors properly '---w---

Submitted(+1)

Nice idea! Gets very chaotic very quickly but very fun to try and optimise

Submitted(+1)

I liked it, but it was a bit confusing, and the combining was hard to figure out