Very fun and frustrating(in a good way), the mechanics were simple, fun, easy to learn and adapt to, same with the mini-games. I ran into a bug where, when moving the purple brain cell, a mini-game pops up mid-drag; the guy will get stuck on screen, moving with the mouse. One mini-game that generally annoyed me was throwing the brain cell into the rubbish; the bin was at a weird angle, and I struggled with depth perception, as well as the mechanic of throwing the cell not working as well with high-sensitivity mice. This mini-game could do with a rework; I would place the bin in the middle of the screen with a depth indicator and replace the manual throwing with the same slingshot mechanic used by the yellow braincell.