Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

T-00:00View game page

Submitted by kastrbl4nik — 1 hour, 49 minutes before the deadline
Add to collection

Play game

T-00:00's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#9563.5883.588
Artwork#12523.9413.941
Narrative#16753.1763.176
Creativity#27023.6473.647
Enjoyment#39813.0593.059

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every order has a countdown

(Optional) What would you like to be called if GMTK features your game?
kastrbl4nik

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I like the art and music!
But the game itself, I'd wanted to have more clear objectives and a little bit more time to complete the orders

Also the diegetic interface is cool, but little hard to read

Nice work!

Submitted(+1)

The vibe and atmosphere is really well executed!!! I also enjoyed 5the pc and the credits and tasks being diegetic as well as everything else. Well done!

Submitted(+1)

The loop was fine, but due to not getting enough items and the difficulty not ramping up at some point I just waiting for an order, fulfilled it and then waited for another 30 or so seconds. So while the initial looking for items was interesting, it became a bit boring after that.

Also, I managed to run out of boxes :v

Developer (1 edit)

appreciate the feedback

that's actually a gamebreaking bug you found, I forgot to spawn more boxes when the order is complete, therefore you can't get a harder difficulty unfortunately :(

Submitted(+1)

Very nice, I liked it. For some of the orders I didn't get the necessary materials so they were impossible to fulfill, but I love how well that fits into the narrative: That constricting, creepy facility, threatening instructions and then a task that you just can't do; love that vibe.

Also love the PS2 aesthetics. Game feels a bit cut short with only the three possible wares and some dubious collisions but that's understandable. Good job!

Developer

ty <3

Submitted(+1)

I really liked the vibe. The object-grabbing mechanic needs some refinement, but overall, excellent work. Congratulations!

Developer(+1)

thank you, means a lot!

Submitted(+1)

The vibe reminds me heavily of Half Life 2, that is to say I really liked it. Feels very nostalgic. The physics is a bit wonky and grabbing items and jumping could be improved, but nothing too bad. Liked the computer interface too.

Developer

Thanks for playing, glad you enjoyed the vibe, hl2 was definitely one of the inspirations, so hearing that comparison means a lot. I appreciate the feedback on the physics, item grabbing, and jumping - those are all areas I'd like to improve and polish further. 

Submitted(+1)

Loved the game's vibe and feel, but getting two orders at the same time with the same deadline was a bit overwhelming. Also ran into stutters when pressing "print receipt"

Developer

thanks for the feedback,
The order generation can be a bit unfair at times. Unfortunately, I didn't have enough time to properly tweak and balance it before release :(

Submitted(+1)

Oh my, the vibe is amazing, love it! Audio and art are soo good

Developer(+1)

thank you, glad you enjoyed it

(+2)

Wow, Its really cool, smth very unusual. Break a leg bro

Deleted 99 days ago
(+1)

an unusual and promising style
Developer

ty <3

Submitted (1 edit) (+1)

Bro, our games look pretty similar, yours has an objective mine dosen't. I love the soundtrack it fits the game really well.

Developer

yeah we definitely had a similar idea.
ty

Submitted(+1)

nice experience the art style  is good it gives some half life vibe (just a little) just sometimes the items i need for an order doen't spawn  

Developer

ty, I'm glad you enjoyed it. The item spawning can definitely feel a bit unfair at times, had to rush it before the subbmission period ended.

Submitted(+1)

GOOD GAME (the problem The way things are picked up is annoying)

Developer(+1)

yeah, the pickup mechanic is a bit frustrating, had no time to improve it unfortunately.
thank you!