nice visual, accidentally clicked menu button and lost all progress and need to start from tutorial... poor me
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Count Me Out!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1957 | 3.500 | 3.500 |
| Artwork | #2728 | 3.500 | 3.500 |
| Audio | #3356 | 3.000 | 3.000 |
| Creativity | #3394 | 3.500 | 3.500 |
| Narrative | #7487 | 1.941 | 1.941 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Click pieces to countdown to removal before your available moves count down to 0
(Optional) Please credit all assets you've used
Graphics created in Photoshop, Illustrator, and code. Sounds from Humble Bundles
(Optional) What would you like to be called if GMTK features your game?
Keith Kritselis (Krit - sell - iss)
Comments
Very interesting puzzle game. I like how the first two levels explain everything without any wordy tutorializing. My main feedback would be that the numbers on the pieces were hard to read, and using the powerups were a bit confusing. I couldn't figure out when/where I could or couldn't use powerups. But it's still a really solid game. Great job!!
The art looks really cool! The concept is also really neat and the game feels well polished! Good job!
Enjoyable puzzle, the art looks good, but I didn’t like that you have to redo all the levels when you lost, I think only having to repeat the level you lost at would make it more fun for me
very cool puzzle game with a neat concept. i liked trying to think ahead with where i will benefit most from using the special abilities, and i love any game that uses a hexagonal grid system. great work!
Very unique concept. And quite a tricky puzzle game! I had some issues with placing the special hex augments, but other than that very fun entry that was executed with a lot of polish. WELL DONE DEVS!
This game would be great on mobile.
It really makes you work your brain.
Not bad!
Visuals and mechanic are great! I'd play this on my mobile on my commute.
The artwork/visuals are very clean, I think that was the best part. The idea is simple but fun, so it would do well with people who like puzzle games. It was a bit underperforming on my pc though.
This was actually a fun and original puzzle game that was enjoyable, and that's not easy to make in such a short time. Well done
I really love the visuals for this game. In fact I find it really impressive to have this game this polished with this short amount of time for the jam. It almost looks like a Steam game to me lol.
Unfortunately, the game didn't load. I tried it a few times, but after clicking on the start button, everything freezes
extremely fun game :D feels sooo smooth and polished, it's really impressive for a game that was made in such a short time
I really loved the strategic thinking and how satisfying it felt to press the buttons! Especially using items to blast scores wide open that was so much fun.



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