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A jam submission

Count Me Out!View game page

...down and out...
Submitted by kkritselis (@k_kritselis) — 12 hours, 56 minutes before the deadline
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Count Me Out!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#19573.5003.500
Artwork#27283.5003.500
Audio#33563.0003.000
Creativity#33943.5003.500
Narrative#74871.9411.941

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Click pieces to countdown to removal before your available moves count down to 0

(Optional) Please credit all assets you've used
Graphics created in Photoshop, Illustrator, and code. Sounds from Humble Bundles

(Optional) What would you like to be called if GMTK features your game?
Keith Kritselis (Krit - sell - iss)

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted(+1)

nice visual, accidentally clicked menu button and lost all progress and need to start from tutorial... poor me

Submitted(+1)

Very interesting puzzle game. I like how the first two levels explain everything without any wordy tutorializing. My main feedback would be that the numbers on the pieces were hard to read, and using the powerups were a bit confusing. I couldn't figure out when/where I could or couldn't use powerups. But it's still a really solid game. Great job!!

Submitted(+1)

The art looks really cool! The concept is also really neat and the game feels well polished! Good job!

Submitted(+1)

Enjoyable puzzle, the art looks good, but I didn’t like that you have to redo all the levels when you lost, I think only having to repeat the level you lost at would make it more fun for me

Submitted(+1)

very cool puzzle game with a neat concept. i liked trying to think ahead with where i will benefit most from using the special abilities, and i love any game that uses a hexagonal grid system. great work!

Submitted(+1)

Very unique concept. And quite a tricky puzzle game! I had some issues with placing the special hex augments, but other than that very fun entry that was executed with a lot of polish. WELL DONE DEVS!

Submitted(+1)

hex puzzler is a fun idea for the jam! i enjoyed this

Submitted(+1)

This game would be great on mobile.

It really makes you work your brain.

Not bad!

Submitted(+1)

cool game, challenging. The one improvement I would say is that I think its better if the hexes stay in a static position as hexes get removed. I kept clicking a hex then immediately trying to click another, but then it gets shifted away. 

Submitted(+1)

Visuals and mechanic are great! I'd play this on my mobile on my commute.

Submitted(+1)

The artwork/visuals are very clean, I think that was the best part. The idea is simple but fun, so it would do well with people who like puzzle games. It was a bit underperforming on my pc though.

Submitted(+1)

This was actually a fun and original puzzle game that was enjoyable, and that's not easy to make in such a short time. Well done

Submitted(+1)

I really love the visuals for this game. In fact I find it really impressive to have this game this polished with this short amount of time for the jam. It almost looks like a Steam game to me lol.

(+1)

I really like it simple cool puzzles a bit hard but good visual design

Submitted(+1)

I love this idea, I thought the powers were a nice touch. Great visuals!

Submitted(+1)

Excellent concept, very polished.

Submitted

Unfortunately, the game didn't load. I tried it a few times, but after clicking on the start button, everything freezes

Developer

Sorry to hear that.  I didn't get to test it on many devices... what setup did you try it on?  

Thanks for giving it a try.

Submitted(+1)

I just tried it again, and the issue is definitely still there. I am running the game in Chrome on Windows 11. My specs are: GeForce 3050, 16 GB RAM, Intel Core i5-12450H

Developer

Thanks!  I develop on a Mac and I tested it on Android... :(  

Submitted(+1)

WOW! Very creative! Loved it! Played longer than i thought i would! Great game!

Submitted(+1)

extremely fun game :D  feels sooo smooth and polished, it's really impressive for a game that was made in such a short time

Submitted(+1)

I really loved the strategic thinking and how satisfying it felt to press the buttons! Especially using items to blast scores wide open that was so much fun.

Viewing comments 26 to 7 of 26 · Next page · Last page