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A jam submission

Not Another Bomb GameView game page

Yeah yeah... it has a bomb. But it also has other stuff too.
Submitted by myztikjenz, MsWonderMom — 1 hour, 32 minutes before the deadline
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Not Another Bomb Game's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#13313.9413.941
Enjoyment#25003.3823.382
Audio#43052.8242.824
Narrative#46762.4122.412
Artwork#49262.9712.971

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Everything in the game is either a word play on "count" or "down" or it's Dad-joke levels of stupid. "Take down the Count!" and you're shooting at The Count from Sesame Street.

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Submitted(+1)

warioware seems... different

Developer

Fairly certain this is the highest praise we could receive. Thank you.

Submitted(+1)

very stressful for me, Great game!

Developer

Thank you, and thanks for playing!

Submitted(+1)

I loved this game's visual identity! Would give it 6 stars for creativity if I could, I don't think I've ever played a game that felt like this! My best time was 47.18. I also loved all the characters that didn't make it, and that they were still included in the start/end screens.

Developer (1 edit) (+1)

Thank you so much for the compliments. We were very sad we couldn't get "Down for the Count" (boxing) and "Please Get me Down" (hangman) into the game. We were also going to make a horse racing game where you counted down from 190 by 7. Probably best we didn't do that last one :) 

Also, that's a fantastic time! Anything under 50s means you were cookin'... and The Count's RNG was in your favor.

Submitted(+1)

I defused the bomb! Great job working the 'Countdown' theme into the game in so many ways. Also, thank you for the added explanation in the itch.io game description - I was initially confused.

Developer

Thanks, glad you enjoyed the game and caught all the references. And for reading the extra pointer in the description, it was definitely needed.

Submitted(+1)

When I first opened the game I was immediately overwhelmed but after playing through it a few times I got the hang of it, super stressful but really rewarding when you win! I like that you can play the minigames while defusing the bomb at the same time, I think that was a really good decision.

Great work!

Developer(+1)

Really good decision? or a consequence of running out of time?

You decide :) 

and thanks for playing! Glad you enjoyed it.

Submitted(+1)

To be honest, I was stressed and confused. Was it looking obsolete? - yes. Did I enjoy it? - yes

Developer

haha - glad you enjoyed it :-) 

Submitted(+1)

Creative! Nice job!

Developer

Thanks for playing!

Submitted(+1)

The game was quite nice. The timing was so tight, managed to beat it on my third try, had to really multitask

Developer

Thanks for playing, we're glad you enjoyed it.

Submitted(+1)

WHY WAS I SO STRESSED haha I loved the minigames, thought overall it was the perfect timing where it took me a couple tries but not too many :)

Developer

The Bomb feeds on stress. It's kinda his thing.

Thanks for playing!

Submitted(+1)

Ha ha I was extremely confused at first, but your instructions underneath cleared it all up and this turned into a very fun game.  The stress while diffusing the bomb with the timer going was intense.

Developer

All of the feedback we've gotten so far has been really helpful pointing out where we could have improved the experience. Definitely will take that forward into future jams. 

Thank you for playing, very happy to hear you found it enjoyable.

Submitted(+1)

Very creative! had a great time once i figured out how to play.  Didn't win but got close, may try when i have more time!  the Goose and Dracula bits felt a bit too out of my control how with long i took

Developer(+1)

It takes a couple of rounds to get the hang of what's going on. 
Thanks for playing!

Submitted

Just beat it, realized i had to solve one image while beating another mini game if i wanted enough time making it even more hectic and fun which also solved my problem with Goose and Dracula so no complaints there!

Developer(+1)

We wondered if anyone would try this strategy, taking your hands off the wheel of the mini game to work on the bomb. I could never handle the multitasking myself but there is a bit of a window with Long Way Down where you can just let the guy fall and work on the bomb while he does.

The Count is also a bit of a jerk at times.. I didn't intend for him to avoid the bullets as well as he does, but here we are. I ended up swearing at him more than the code! :) 

Submitted

the multitasking was definitely not easy.  i did way worse, but doing the mini games badly while defusing the bomb still saved me more time than defusing the bomb after the minigames!

Submitted(+1)

I enjoy a good worlds hardest quiz style set of minigames so this was really fun.  I didn't initially get the controls right away but once I figured it out it was really enjoyable.  The geese's audio was a little piercing but the section didn't last long enough for it to detract too much from the overall experience.  Great work!

Developer

Listen... the goose just really wanted to make its presence known. ... and I forgot to lower the volume on that guy. It was on the mile-long list of things we didn't get to. :) 

Thanks for playing, very much appreciate the feedback and hearing it was fun for you.

Submitted(+1)

I really like the vibe of this game

Developer

Thanks it was fun to make :-) 

Submitted(+2)

The first attempt is so overwhelming wow. But I got it in 3! Good job with the theme!

Developer

We kinda wanted it to be a "what the hell is going on here?" moment at first. Getting it in 3 is pretty good! Thanks for the comment and for playing!

Submitted

Sheeesh! Finished with .82 seconds left. The instructions helped clear up the purpose of the minigames. For the feather collection one, was I supposed to only collect the big feathers, or was it a combination of small and large ones?

Developer

The feather sizes did not matter. They were like Pokemon: collect them all.

.82 seconds left is impressive! we should have had a "how close can you get to 0.0" challenge.

Submitted(+2)

STRESSSSSSSSSSSSSS but I did it (after like 5 tries)

Developer(+1)

Excellent! (I was so proud of myself when I finally did it in play testing... And I knew exactly what to do) 

Submitted(+1)

I enjoyed your game. It is stressful in a positive way! Though i couldnt understand what i have to do for defusing the bomb. The other stuff was intuitiv.  Funny little game! Nice work :)

Developer

Thanks, glad you liked it. We had planned on a bit more detail with defusing, but just ran out of time.

Submitted(+1)

Cool idea, I like the general structure, just wish there was more guidance on the last part of the diffusing 

Developer(+1)

The "we're counting on you" screen was supposed to be a bit more helpful in that regard... but time stops for no one. Glad you liked it and thanks for playing.