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A jam submission

Minutes Without IncidentView game page

Keep the reactor alive, at all costs! The button must be pressed.
Submitted by unn1kuttan, papayaApple — 11 hours, 59 seconds before the deadline
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Minutes Without Incident's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#6143.7203.720
Enjoyment#8043.8403.840
Artwork#11993.9603.960
Creativity#12463.9603.960
Narrative#30912.7602.760

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to stop the clock from counting down

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
unni, papayaApple

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Comments

Submitted(+1)

Took some time to get into it, but once you get familiar with the minigames this is pretty fun!

Submitted(+1)

Wow, it is great. A tutorial is needed, took me like 3 attempts to understand what to do but after that it is awesome :)

Developer

Thank you very much!

Submitted(+1)

I alltso struggled with figuring out you have to pull the lever to unlock the stabilizer.
Once i did though, this was quite fun.
I like the diversity of the minigames

Developer(+1)

Thank you very much!

(+1)

4:51! Great game

Developer

Wow! Nice! Thank you for playing the game. Im glad you liked it. Thanks for helping out in the comments as well <3

Submitted(+2)

It took me like 3 tries to figure out how to use the stabilizer,  but that was obviously a skill issue lol. I really enjoyed the gameplay look and the puzzles after I figured that part out. Great job!

Developer(+1)

Thank you!

Submitted (1 edit) (+1)

LEBROOOOOON that basketball hoop caught me off guard lol, i still dont understand the seen or new minigame, and the one on top the console took me a bit to realize what was happening.

but besides that it was fun!

(+1)

For seen or new, you have to keep track of every word that's shown up on the monitor (if you get glacier violet saddle the first time, you have to say seen if you see any of those on future rounds)

Developer

Thank you very much!

Submitted(+1)

My favorite mini-game was the basketball behind haha i didn't expect that one. Nice job!

Developer(+1)

Nice to hear that someone was surprised by it. That was the reason why it's behind lol

Submitted(+1)

very big "Keep talking and nobody explodes" vibes here, super fun take on the theme and the mechanics!

Developer

Thank you!

Submitted(+1)

Overstimulation Simulator, JK. Reminds me of that one game, please don't press anything. Great job on your game!  

Developer

Thank you very much!

Submitted(+2)

Really cool game, loved the mini game specially the basketball one. really nice artwork as will, overall pretty fun game

Developer

Thank you!

Submitted(+1)

Fun and novel idea with good visual, solid execution and polish too. Enjoyed myself quite a bit!

Developer

Thank you very much!

Submitted(+1)

It feels a bit like taking an IQ test, but the immersion is really well done, pretty fun overall

Developer

Haha,  yeah,  they are all some form of aptitude tests. Thank you for playing!

Submitted(+1)

Great interactive game overall! Liked the gameplay.

Developer

Thank you! glad you liked it

Submitted(+1)

Cool little game! Took me a minute to understand the minigames, but once I got going it was pretty smooth!

Developer

Thank you!

Submitted(+1)

Held it for over 5 minutes, was a really fun game! Took me a minute to realize that the circle around the stabilizer was a cooldown timer and not how long I had to hold my mouse down on it lol

Developer

woah, I think you did better than me. Glad you had fun! Thank you for playing!

Submitted(+1)

I played and reviewed your game. I hope you check it out. Might actually get back to this game it was so much fun.
Developer

Wow! Thank you very much for taking the time to make this video! It gave us a good idea about how a player might approach our game. In hindsight, disabling the holding down of the main button would make tapping more obvious. Thank you for your kind words, and rating at the end. Im glad you had fun!

Submitted(+1)

The art style was super compelling, but the gameplay felt a bit too easy. Like I could accumulate a lot of time early on, guess on some of the more difficult puzzles, and hold off on just that and pressing the button. That being said, each minigame did feel fun and satisfying to complete.

Developer

Thank you for playing! We really didn't have time to make a tutorial, so we eased the difficulty to let people figure out what was going on. Happy to learn you were able to get it quick.