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A jam submission

Devil's GoldView game page

ijen crater sulfur miner
Submitted by Bagus Indrayana — 15 hours, 18 minutes before the deadline
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Devil's Gold's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#9703.4673.467
Creativity#42173.3333.333
Audio#47422.7332.733
Enjoyment#54982.7332.733
Artwork#62722.6672.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
there is a countdown "timer" on the mechanic exposed to toxic gas

(Optional) Please credit all assets you've used
Credit :
3D model​
- bukkbeek (3D ​truck )

Music
- Pixabay (freesound community, universfield​)

SFX
- Pixabay (herrparadox, creatorshome, alphix​)
- Clutch Assets
- Chequered Ink
- kenney​​​​​

Texture
- Screaming Brain Studios

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Comments

Submitted(+1)

kinda laggy but overall really great game.

(+1)

Nice game! Watching myself hobble up the crater ramp carrying a full load, wondering if I will be able to make it back in time, seeing how much more I have to save for my child's education was really contemplative. 

Submitted(+1)

Wow great concept. I've actually been to Ijen so this really brought me back. I like what you did with the weight and the balance between pushing further or staying close to base. I do think you could limit respawns to just daily so that there was a good reason to push further though. I could fulfill the goal by just mining from the closest spot. 

Nice work!

Developer

Thank you for playing it! there are many things i want to add too, but unfortunately i can't finish it

Submitted(+1)

Like the concept and the main mechanics are well developed. The way the weight is affecting to the movility and the gas proximity speed up the filter countdown is nice.

I'm not sure if it's a bug, but in the web version I cannot see more than two areas to get sulfur, and at some point after the second one, I see the same message appears in the sulfur rocks to interact, but there wasn't anything.

Also some characters are not rendering correctly, for example, the "/" or other symbols were rendered as "tofu chars".

Developer

Thanks for playing it! Yeah the font not render correctly and the mining area is still only 2 spots, I wanted to add a lot of variations but unfortunately I didn't have time to finish it

Submitted(+1)

I like how its tied to a reality many people unfortunately go through in their daily lives, interesting stuff for sure

Developer

thanks for playing it!

Submitted(+1)

The mechanics are simple, but the idea behind them has more depth than I expected. I liked how the countdown feels tied to the miner risking his life to provide for his children, rather than just being a timer. I didn’t fully figure out the best way to play yet, but the concept definitely stayed with me 😁

Developer(+1)

I didn't really have a good idea for the gameplay related to the count down, so I was more invested in the story haha 😅. anyway thanks for playing it!