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(+1)

This game is sooo good!!!! Smooth movement, unique mechanics on each level, the rising tension with the countdown, it all blends so well. I finished and did it in 8:24.02, which i think is pretty good. With each level I find myself trying to skip the obstacles to go faster, and i did succeed with a few of them. I don't play a lot of parkour games but i do love games with fast paced movement (ultrakill, warframe, hotline miami), and this game just has that high-octane feel to it. Besides the prototype asset (which is totally understandable) and the fact that the cameras can clip through walls for a second if you run into a wall, I don't really see anything worth criticizing about this game. Maybe the jump can be improved to make it less floaty? But other than that, this has been the best game i've played so far in this jam.

(+1)

Thank you so much for the kind words! It's really hard to get fully-featured parkour with gravity out the door in 96 hours haha

Im so glad you had fun with the game and i am incredibly grateful that you used a portion of your valuable post-jam time to play my game

and your feedback on floatiness has been noted, lots of people have made that comment so i'll look into tuning that for my next parkour game <3