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Thank you so much for the kind words! It's really hard to get fully-featured parkour with gravity out the door in 96 hours haha

Im so glad you had fun with the game and i am incredibly grateful that you used a portion of your valuable post-jam time to play my game

and your feedback on floatiness has been noted, lots of people have made that comment so i'll look into tuning that for my next parkour game <3