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A jam submission

I Self Destructed My Lab While Getting A CoffeeView game page

Submitted by white-ruby — 3 hours, 16 minutes before the deadline
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I Self Destructed My Lab While Getting A Coffee's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#9793.4643.464
Creativity#27193.6433.643
Enjoyment#33773.1793.179
Audio#53832.6072.607
Artwork#71092.4642.464

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The self destruct timer counts down as you play and you need to increase it

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Ruby

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Comments

Submitted(+1)

Yes, you should have made the buttons look different! :D

The self-destruct premise seems so obvious for the countdown theme but I it's actually a genius idea. And it works great as a game mechanic! Nice work! 

Submitted(+1)

I liked it. The corridors were a little samey and easy to get lost in tho.

Submitted(+1)

Hilarious and fun game. Something for everyone - puzzle, action, fast-paced, it has everything! Well done on making a 3D game in such a short timeframe

Submitted(+1)

I hate when i accidentally self destruct my lab while getting a coffee. Great game though

Submitted(+1)

thank you for letting me live out my dreams of being a mad evil scientist who places self destruct buttons everywhere 

Submitted(+1)

So funny! I loved it :D I like that after I press the wrong button I can just spam the coffee button as many times as I like :)

Submitted(+1)

Fun concept and i would watch on a loop this if a streamer plays haha. It's very hypnotising. Great job!

Submitted(+1)

Very fun concept and execution loved the collectathon speed run gameplay, would have liked a bit more dialog from the scientist or even some voiced lines would have made the high speed gameplay even more invigorating.

Submitted(+1)

This game is so peak, after seeing the cover art i didn't think it could get better, but it just keeps going!

Sillyness levels over the roof!

If i ever build a self destructive lab i'll make sure to color the buttons differently, just to forget about it.

100 coffees / 10, no notes (well, some notes, maybe a less punishing timer? The +5s terminals were a bit useless, still, so much fun) :]

Submitted(+1)

Hmm, i wonder if i made 2 self-destruct buttons... like that would ever happen

Developer

Did you ever try pressing the other button after the self destruct starts? 👀

Submitted

now i did

Submitted(+1)

This game is very charming, its silly and I appreciate what it does in a quick and straight to the point package. I think you did wonderfully.
I also tried making a comedy game if you feel like giving it a shot.

Submitted(+1)

Great concept, love the art, but the timer is a bit hard to see in fullscreen, and the game is really hard to beat. I think it would be nice to have a slightly longer timer and some direction or quests to complete for extra score.

Developer

yea, I did lose out on a whole day of work for some irl stuff which sucked, so I missed that bit of polish.

Also the game is intended to more-so be a high-score sort of game, rather than a game you can "beat". It is possible to get everything and escape, but you win no matter how much you get, as long as you escape.

Submitted(+1)

Daily occurrence at my lab, I'm telling you Dave just can't remember which button is which.

Submitted(+1)

Incredible. Every png was beautiful. Excellent work!

Submitted(+1)

Game title made it imspossible to skip

Submitted(+1)

Amazing. Nothing else needs to be said. Loving the default Unity 3D-scene in the background of the score screen. Peak game design.

Developer

I added those screens last minute lmaoo