Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

SundownView game page

Short space strategy against the computer
Submitted by dvome, DeNdler — 19 hours, 2 minutes before the deadline
Add to collection

Play game

Sundown's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#7404.1114.111
Artwork#8384.1114.111
Enjoyment#11563.7223.722
Audio#21503.2783.278
Narrative#25822.8892.889

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rockets :D And the crushing time pressure of the short game loop.

(Optional) Please credit all assets you've used
Phantom Camera by Ramokz (Godot plugin)
Planet Constructor by Rogotch (Godot plugin) based on Pixel Planet Generator by deep-fold (https://github.com/Deep-Fold/PixelPlanets)
Space Rocket_LaunchExt.wav by Cell31_Sound_Productions -- https://freesound.org/s/264185/ -- License: Attribution 4.0
3-2-1-liftoff by Leonardmedia.nl -- https://freesound.org/s/627798/ -- License: Creative Commons 0
"Realistic 3D Satellite Dish" (https://skfb.ly/pACzx) by foxb56239 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
https://static.wikia.nocookie.net/mining-simulator/images/d/d4/Hand_Drill.png/revision/latest
https://pngtree.com/freepng/astronaut_2617941.html image from pngtree.com
swoosh47.wav by kwahmah_02 -- https://freesound.org/s/269332/ -- License: Attribution 3.0
swoosh-1.mp3 by lesaucisson -- https://freesound.org/s/585257/ -- License: Creative Commons 0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Took me a little bit to work out the intended first moves, and then the game picks up quite well. The music and artwork do help the game along quite well. Awesome stuff!

Developer

Thank you!

Submitted

This game is very polished and fun. Nice work.

Developer

Thanks for playing

Submitted (1 edit)

It baffles my mind how people can make this smooth of a game in just 4 days. Really well made, Congratulations. I don't know if you're planning on continue developing this game but an automation on mining would be really beneficial because then it'd be easier to actually build bases on different planets. Again, amazing work.

Developer(+1)

Thank you very much! Automation in general is a fantastic idea. If we ever brave this game's codebase to develop it further, that would be the first thing we'd try to do!

Submitted

The game is really fun and polished. I was a bit lost in the first round, but after that I quickly got into the flow.

Developer

Thank you!

Submitted

The core gameplay loop was pretty fun once I got the hang of it! The game looks nice and the music is good too!

Developer

Thank you for playing!

Submitted

That was really fun! I feel like I need star craft levels of micro management to go crazy!

Developer(+1)

Thank you!

Submitted

Enjoyed the music and artwork but couldn't make a single action - perhaps macos problems (or skill issues, duh).

The only two options I could afford with the starting 200M moneys were sending space tourists (no eligible planets if I figured that out correctly) and building a second launchpad, neither seemed to push me forward through the game so I gave up, but honestly the game is very appealing and I'll definitely give it another chance on my win laptop.

Developer

Yeah, we should have explained the game a bit more. You have to mine first to get enough money to do other things. You can then buy a factory and get the economy going and from that point, the game opens up more. But thank you very much for playing!

Submitted

Very cool game, visuals and sound design were top notch and the gameplay was interesting, although it gets really hectic after a while and a bit disorienting when trying to switch quickly between the different planets you control. I suppose that's at least partially the point though. I'm not usually one for these high-APM hectic games, but I did have fun with this nonetheless. Great job!

Developer(+1)

Thank you very much for playing!

Submitted

Interesting and creative game! I had a hard time getting a hang of the controls, it would have been nice if the in game “tutorial” instructions were able to be read without pressing exit. Similar to that, it seems you added a custom fullscreen button, but it was only able to be clicked on the title screen, and not after that (you might still be able to change that in the itch page settings).

At first I didn’t understand that I could only select a planet in range of mine when choosing an some upgrades. Maybe an error sound or something could have been played when clicking a planet that wasn’t in range. Or maybe at the top of the map screen there could have been a prompt saying “choose a nearby planet to mine on” or similar.

The artstyle used for the starting planet was very nice to look at! Nice use of shaders!

Good job overall!

Developer

Thank you for playing! There should be a close button under the tutorial you should have been able to press and the fullscreen button should be accessible in pause menu ingame as well, we didnt want it to be in the way. But I agree more polish would have been nice :D

Submitted

Damn, I`m impressed that you created this game in this short time. Very addictive, I love the gameplay and idea. Great Job!

Developer

Thank you so much for playing!

Submitted

The game is pretty fun, it's a bit overwhelming at first and there's alot of infos, it takes a bit of time to get a good hang of the controls but then it gets good. Good job on the game !

Developer

Thank you! I agree, perhaps an interactive tutorial would have fixed this.

Submitted(+1)

Fun! I liked all of the planet references ;) I liked the artstyle and I thought the gameplay loop was really satisfying and creative!

Developer

Thank you!

Submitted

Enjoyed it! Very fast paced at first!

Developer

Thanks for playing!