I really like how colorful this game is! I think the controls/objective could be presented a little better in the game, but it was pretty intuitive once you get the hang of it. I thought the special abilities were a nice addition to this approach to the theme. I also really loved how the music changed with the abilities. Local multi player support is also really impressive! Overall, well done!
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Tick Tec!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #298 | 4.423 | 4.423 |
| Audio | #1837 | 3.346 | 3.346 |
| Creativity | #2329 | 3.731 | 3.731 |
| Narrative | #3355 | 2.692 | 2.692 |
| Enjoyment | #4792 | 2.885 | 2.885 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Watch the timer count down and stop it as close to 00:00 as possible (but not before it hits zero!)
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Blues, Sophie, Earl
Comments
If you're talking about the music getting weird, speeding up/slowing down, stopping or jumping around the music is linked to the timer manipulation powers... it does kinda sound like its glitching when THE WORLD gets used, which i thought was amusing but also does sound like the game is breaking.
But I wouldn't be surprised if its a bit buggy outside of that ;). appreciate you checking out the game, im obsessed with the art too!
loved the artwork and music. I wish the abilities had a cooldown because once they're used up it's just waiting for the time to run out. Great idea and good work to you three!
love the art and music so muchhh, the bright colors just scratch my brain!! gameplay was a bit hard to get at first but it was fun :)
Major props to your artist!
Looks really cool. Fun concept, was a little bit janky. I thikn if there was a bit more juice and effects when the abilities took place it would make for a really cool, action packed game. With a bit more time this would be awesome.
Still a fun go though!
The game is incredibly stylish! It's very bright, cardboard-like, like the drawings really came to life.
Unfortunately... I didn't understand how to play (is it like rock-paper-scissors?)... and the game just freezes in the middle of rounds. T.T. Sorry, I really tried...
But then I tried again and again, of course! I managed to play as the girl in blue, and she didn't have any lag.
Besides the style, the variety of buttons/controls also stands out, and it's kind of heavy... But honestly? I liked it... because I think that's what a jam game should look like. Clarification = a good jam game. It has style, good music, and charismatic characters (even if they're just animations/pictures). The characters look sooooo cool. Please, work on the code/gameplay and release a game with such art!!! It's a real blast!!! And the music is superbly chosen. Thank you!
thanks for checking the game out and sticking with it! I agree our artist and musician really made some beautiful art and music, definitely plan on fixing bugs and polishing the game to a greater degree post jam. gonna add a scoreboard for the endless mode in the game currently and a small campaign.
This is a beautiful game and I haven't yet come across any like this concept-wise! Incredible job. You get a high rating from me :)
never ever in a million years would i have come up with the idea of a timer-brawler. Amazing art, incredibly polished, i really like it! (although i am apparently really bad at stopping the timer haha)
GREAT job!
Very cool, great art style and a unique way to brawl. I wish the stop time button was not between the two abilities as I kept pressing it by mistake. It got me playing longer than I thought I would.
Great stuff!


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