it's actually so fun i like almost every thing in it
Play game
DieByTheTorch - GMTK2026 Game Jam's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #794 | 3.647 | 3.647 |
| Enjoyment | #1019 | 3.765 | 3.765 |
| Artwork | #1982 | 3.706 | 3.706 |
| Creativity | #4549 | 3.265 | 3.265 |
| Narrative | #5344 | 2.294 | 2.294 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every step you take the oil of your torch you need to plan your actions carfully or perish in the dungeon!
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Emberoath Games
Comments
Very punchy and responsive little turn-based dungeon crawler. I felt myself wanting to move to the beat like it was Crypt of the Necrodancer! great job
Thanks! yes i adopted the KISS methodology when designing the code and the gameplay :) i have tendency to over complicate stuff some times so now i thought keep it simple. :) but theres still more depth to design more intresting mechanics and encounters so i decided to flesh out the game im currently developing it in monogame. :)
Nice rhythm. Maybe too hard for me but can be addictive if you have patience.
Amazing game! I loved the 1 bit aesthetic, and the sound design. It was very satisfying learning the enemies patterns and just winging it.
If you haven't played crypt of the Necrodancer you definitely need to play, missing out on it and it's a very similar gameplay (with the added rhythm as the mechanic, although some characters allow to play freely as in your game). The only mechanic that was not intuitive at first was the potion pick up, killed me more than once by blocking my movement
Loved it
The style and banging soundtrack made me move to the beat as if playing Crypt of the Necrodancer. Great game!
What a great game!! Easy to learn but really fun and well designed
Picked it up in 10sec, no tutorial needed. Thats a sign of good design - everything just feels natural.
Great job making this in only 4 days! Well done
P.S Im in this jam too with "snake countdown". Would love to hear your though
I liked the audio a lot, when i was moving and attacking, it almost felt like i was creating a music bit.
for the gameplay, it was a bit weird for me, bcuz I couldn't really grasp how to stay a live for longer. cool game tho!
I like the retro aesthetic of the game, the movement & shake from moving & attacking enemies was a good physical feedback. I made it pretty far, but due to unluckiness. I died trying to escape a bomb and had to kill enemies in the way to escape and they dropped even more bombs, Lol!
I don't remember my exact score, but I believe I got to at least 500. I had a lucky streak with the oil, there was so much I was at 100 for quite some time. Than the luck ended and the barrage of bombs ended my streak. It sounds cool you plan to further develop the game, would like to see it fully developed!
Challenging and fun! Had a really good time with this one. Sound design is really nice and clicky too.
Thought the game came together into a really nice experience. The combat felt good, but not too challenging. Very nice job!!!
really amazing graphics and nice sound effects!
only thing i think missing is to make the combat more than just walk into enemies.
fun overall.




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