Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

You don't know how much i appreciate getting footage of you playing the game ! This helps IMMENSELY to figure out why people are struggling so much with the difficulty!

- I've now realised that i've exported the entire game project file for the Linux version instead of the game itselfpressed the wrong export button when exporting the game so it's my fault 😭 (i'm so sorry)

- The ledge-jumping is made in a way where you need to keep holding the Jump button even before interacting with platforms or cogs, trying to time it isn't reliable since i forgot to add an input buffer -_-

The ledge hitboxes are really messed up right now so it's normal that you managed to clip into a few walls at certain points of your stream x) 
(controllers have a weird problem where if your last vertical [LSTICK] input is downwards you end up getting stuck to the ground, that's something i missed during testing and you died because of it during one of your first few tries, my bad for this as well!)

I've probably seen a few parts that Ranklin and Bass short so there's a non-zero chance that i got inspired to make the main character a mouse for that reason 🤔

Thanks for playing !!! (and suffering through the unintuitive mess i've created :X)