Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Until Nothing Remains...View game page

A reverse progression RPG where every victory makes you weaker.
Submitted by Thund — 2 hours, 4 minutes before the deadline
Add to collection

Play game

Until Nothing Remains...'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1764.0004.000
Narrative#3423.9333.933
Creativity#5204.2004.200
Artwork#5444.2334.233
Enjoyment#12333.7003.700

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game fits the theme through a reverse progression system: every victory counts down the Guardian's power instead of increasing it.

(Optional) Please credit all assets you've used
Dragonbones
Visustella
Szadi art
Arludus
ShadowHawkDragon
InspiredTangle
Galv

(Optional) What would you like to be called if GMTK features your game?
ThundGames

Leave a comment

Log in with itch.io to leave a comment.

Comments

I've always loved this concept, losing the stats first was definitely the right choice! 

Submitted

I loved the game. I thought it was too easy at the start, but that was exactly why I was wrong. XD 

That's a clever way to make the player feel weaker, especially since you have to get to keep only one thing from each level down. So in a way you develop your strategy based on what enemies you want to focus first. Also near the end I noticed they follow patterns, so you can even play around that if you prepare carefully. Also, good use of the defense command. C:

Really, a pretty cool game! 

Submitted

It’s the game I had to make for this jam, probably.

You are more far than me on making good decisions on games and battles. I liked a lot your game, you did an awesome job!

Submitted

Whoa, great gameplay that really sells the idea of hopelessness and decay! Every choice really hurt, well done!

Submitted

This has been very fun! Loved the dark, depressed yet stoic Dark Souls vibes (Artorias is that thou?), and it has been actually challenging trying to finish it! Such a nice way for creating difficulty! I guess I had a bug though? I chose to keep Strike’s certainty, but it was still hitting multiple enemies… Very nice work!

Submitted

veryyyy cool !! nice bro

Submitted

nice :) cool loop!

Submitted(+1)

I adore this loop concept! The art is amazing! good job!

(+1)

5/5

Submitted(+1)

It's a beautiful concept with an incredibly well-executed atmosphere. Really nice work!

Submitted(+1)

The concept of the character getting weaker over time is really cool, but I think it would shine even more with a solid narrative behind it. Obviously, given the jam's timeframe, doing all of that would've been impossible, but the core concept remains interesting for that kind of project.

I managed to win on my first run, but I want to try out different choices to see if I can still beat it, especially since some options felt way stronger than others. My only real complaint is that the enemies are always the same without any variants, which is a bit of a shame.

Still, I had a lot of fun! You should consider developing a deeper game around this idea!

Submitted(+1)

Pretty fun, i managed to beat the game and roll credits!

Submitted(+1)

I've loved the presentation and the concept behind this game! Very fun and very good to look at! The tone of the dialogue is also very atmospheric! Great work, Thund!

Submitted(+1)

Hello, the aesthetic style is great, the music is top-notch, I can advise you to try adding the ability to adjust the volume next time and then it will be great!

Submitted(+1)

Great style and gameplay loop! A bit of infodump at the start but the game is fair enough to forgive some of player's choice. 5 stars to me!

Submitted(+1)

This is another great game I hope gets featured. Great job mate, 5 stars across them all.

Submitted(+1)

Genuinely 5 stars across the board for me. I will be talking about your game all jam. I live for this combat, decisions, consequences system. I only got to round four? (loss of spells) but this is so, so, so cool!

Submitted

I'm coming back to this on