A very simple yet brilliant concept. I didn't think much on the first launch and then when power ups appeared on screen everything changed. I believe I left the Milky Way, but couldn't get much further than that. The music could have been better as it was a little bit harsh on the ears after a while.
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T-Minus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1217 | 3.956 | 3.956 |
| Audio | #1330 | 3.474 | 3.474 |
| Enjoyment | #1380 | 3.664 | 3.664 |
| Narrative | #1534 | 3.234 | 3.234 |
| Creativity | #3285 | 3.526 | 3.526 |
Ranked from 137 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The countdown is more than just a launch timer—it represents humanity’s final hope. Every attempt begins with a 3-second countdown, followed by another mission toward the black hole. As players draw closer to the singularity, gravity warps time and space. Reaching the singularity gives humanity a chance to restore life on Earth, making the countdown central to both the gameplay loop and the story.
(Optional) Please credit all assets you've used
All in-game assets were created by our team specifically for GMTK Game Jam 2026.
(Optional) What would you like to be called if GMTK features your game?
MYNT (Make Your Next Try)







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