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Zero Cool's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2438 | 3.395 | 3.395 |
| Audio | #3332 | 3.014 | 3.014 |
| Artwork | #4479 | 3.082 | 3.082 |
| Creativity | #5944 | 2.959 | 2.959 |
| Narrative | #7283 | 1.973 | 1.973 |
Ranked from 147 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to keep your ship from getting too hot or too cold as your heat passively counts down while shooting and being hit increases
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Foptciy
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Comments
SOOOO GOOOD , everything is perfect man ,loved the art style , the music , upgrades , PEAKK
I'd love it if the level up / ability screen would give me a chance to stop shooting so I could select which one I wanted! Other than that pretty cool game. It's kinda hard, but I think some balance tweaking and more abilities would be great.
Fun and simple! Sometimes the movement felt a bit sluggish, but I liked that it added challenge to positioning yourself correctly.
its pretty fun and simple game. i enjoyed it.
This was a really fun experience! The core mechanic is simple to understand but creates a lot of interesting decisions while playing.
The sound design especially adds a lot of impact and makes the combat feel much better. Nice work!
Fun and engaging. The overheat mechanic is really interesting, and I liked the roguelite progression. The controls maybe feel a bit too abrupt. With a little zero-gravity inertia, they could be a bit more satisfying, even though I presume it would take away some control from the player due to the inertia. It would perhaps make the dash more useful. But honestly, the game is fun, the sound design is great and satisfying, but i feel the music becomes less enjoyable after a while.
The game is really fun to play.
Using overheating as both the player's health and a resource for weapons is a great idea.
The sound design is really satisfying, especially when you're racking up kills.
I'm just wondering if the controls might be even more interesting if the ship had a bit of inertia. It would probably need some testing, though, as I'm not entirely sure
It was a very enjoying game! Well done!
Great to see another space roguelite! I failed on the ship getting too cold.
I had a lot of fun playing this, I liked the variety of pickup options that made every run different. Really nice job!
Solid game, cool idea to mix health with shooting. Makes it pretty challenging to manage as waves get harder. Artstyle was also good. I think the weakest points would be narrative and the music which got a bit repetitive.
All around solid game, nice job. Do you think you could try my game out?
Good job! It's so satisfying to blow away almost the entire wave with a bomb. My top score is 3:10
I like the idea of linking health with your ammo and it ties nicely into the theme. It's simple but fun and I enjoyed playing it.
Cool and simple idea. I especially liked the art style and VFX.
Difficult game! the roguelite elements are really well implemented
I like the game, but at first I didnt knew how to dash, I dont know if this is only my roblem or more people had the same dificulty
Really cool concept, loved how you had to counterintuitively take hits. was a difficult thing to balance but it was really enjoyable!
This was very enjoyable for me. the heat mechanic was a very fun and creative application of the countdown. Well done!