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NULLBEAT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #229 | 4.333 | 4.333 |
| Audio | #892 | 3.611 | 3.611 |
| Enjoyment | #2971 | 3.278 | 3.278 |
| Artwork | #4404 | 3.111 | 3.111 |
| Narrative | #4848 | 2.389 | 2.389 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You literally count down: each level gives you a start number and you have to shoot the targets in descending order (5, 4, 3, 2, 1...) - always on the beat. The HUD only shows the number you STARTED with, never the current one, so the countdown runs in your head while decoy numbers roll past. Wrong number, off-beat shot or a shot that hits nothing = combo gone and a life lost.
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Comments
I was all over this, got so addicted to trying to progress further and further. At first I thought "there's no way I'll lose track of what number I'm on", but you made it progress in difficulty really nicely so by the end I was frantically trying to keep track of my next number without losing the rhythm in my head
Okay, I didn't understand the count concept, but the art style is super cool! What engine did you use?
thanks a lot, yeah maybe an ingame tutorial would be nice and or the engine i used unity.
Interesting concept but I think it would be much better to have rhythm indicator near your aim(not at the bottom). Also like the reload animation, very stylish
Extremely slick UI, and I'm amazed that you seem to have an online leaderboard? That's super impressive! I'm not much good at the game 😓😓 but the technical skill here seems to be marvelous
I was confused about what to do at first. But overall, a good game—good job!
Really not my kind of game, but it's well made and impressive, great work
Take me a while to understand the rule lol.
Nice work!
WOW, just such an insane game idea 5/5
The idea was really nice. I didn't understand it at first but when i did i locked in.
WOW What a cool game. I like the idea. Congratulations!
Interesting concept! We also did a rhythm game and its interesting to see the different interpretation. Yours is more faithful to the "countdown" theme. The vibe is really fun - similar to being at an amusement park. Movement feels nice. My main gripe I suppose is that the beat is in fact on the OFF beat (i.e. the & of 1 & 2 & 3 & 4 &), which makes it a bit harder and not feel as nice IMO.
In the beginning I got a bit confused cause i thought I had to count the beats and aim for the higher numbers to get higher scores but this was another game! hahahah.
Once I understood it clicked and it was fun. I like how you are the countdown. The best thing was figuring out what is my gun and the reload animation. Super fun!