Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The setting was super fun, and I really liked the character designs. There were a few times when the other characters mostly passed it among themselves, which removed some of the tension. I think the time pressure sensation could have been a little stronger, even just less time to take your turn. The decision-making per turn is relatively light, so the 8 or 9 seconds the game gives you feels like way more time than I’d need to take a leisurely turn. The whole package felt really thematic and holistic, had a good time.

(+1)

Thanks for the suggestions! We thought about reducing the time at first but eventually gave up due to some tests we had, some people said they don't have enough time to think about their next move. I guess that shows your quick understanding of the mechanics.