The setting was super fun, and I really liked the character designs. There were a few times when the other characters mostly passed it among themselves, which removed some of the tension. I think the time pressure sensation could have been a little stronger, even just less time to take your turn. The decision-making per turn is relatively light, so the 8 or 9 seconds the game gives you feels like way more time than I’d need to take a leisurely turn. The whole package felt really thematic and holistic, had a good time.