I love the little sweat drop on the guys as they get fed into the machine. Great game!
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FEED THE MACHINE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1047 | 4.008 | 4.008 |
| Narrative | #2310 | 2.962 | 2.962 |
| Audio | #2990 | 3.091 | 3.091 |
| Creativity | #3337 | 3.515 | 3.515 |
| Enjoyment | #4133 | 3.030 | 3.030 |
Ranked from 132 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are working against the countdown by feeding the machine.
(Optional) Please credit all assets you've used
Music: Royalty Free Music by Phat Phrog Studio
Sound: SFX by Ovani Sound
Assets: Cursor by Kenney
Fonts: Oswald and ComicMono-Bold
(Optional) What would you like to be called if GMTK features your game?
Andrey
Comments
Wow, some colours are really similar sometimes.
I love the style of the background.
Oh man, this reminds me so much of We Become What We Behold in the entire vibe this has, and I mean this in a very good way. I feel like my entire anxiety towards AI has been captured all at once! Good job, very poetic game
Dark-funny idea of feeding people to the machine, reminds me of... work? haha loved the gameplay, congrats!
A simple but fun game. Great art style. I liked all the little guys moving around and their faces changing when you pick them up. Feeding the big computer was really satisfying. Would love to see this expanded with more mechanics. What you have is very polished. Great job!
I really like the concept and design! It took me a second attempt to understand the gameplay. At first, it seemed easy, but the overlapping characters made it surprisingly challenging.
I’d love to see more complications, such as the victims trying to escape or being harder to catch. A few more sound effects would also make the game feel more satisfying, though I understand there wasn’t much time during the jam. Great work!
The art looks really nice and its a simple yet fun use of the theme!
Loved the art style, and the message is simple and efficient!
The gameplay is fun but a bit repetitive and the idea of speeding le countdown work but leave not much room to the player to go far with the score, maybe some little mecanics with goal to add difficulty and which could replace the countdown speeding could be better? like maybe the AI screen beginning to move on the sides or having more details on the character to accentuate their individuality (like a specific hat on them), the Ai then will require not only the color but also a people with a specific hat!
and if you want to keep the speeding up of the count down, you could do this on specific conditions, like a joker where you have the right AI people with the right color not moving on the up part of the machine that can be eaten, but not only the counterpart is that joker color is only use but also this is when you do this that the machine speed up! (like when you feed to much AI on one AI and it become worse at his job! ^^)
Anyway Good job! Your game was fun and it takes me some try's to have this score!

Simple and fun, I like the game. I really got a good rhythm going for a bit there.
Very creative idea. Simple but enjoyable, the dialogue at the top of the screen made the game much more interesting. But it did take me a few seconds to understand what I am supposed to do. the art style is pretty as well.
Such a creative and funny idea! the art was beautiful but the gameplay got a little stale after a while. i think to up the difficulty, you could add in more shades of color that are harder to differentiate, or even maybe your victims start to struggle and escape your grip? overall though it was sooo polished and left me wanting more!
Such a beautiful looking game!
Wish i could throw the ppl away when there is overlapping but hey the 67 reference make up for that haha
best itch.io page i've seen so far!
Great idea!! The art is lovely and the itch page it´s on another level, really good job man :) doing all this in 4 days it´s impressive.
HOW??? How did you make this in only 4 days. This game was amazing and so polished. It felt like a full steam game damn. Great job!!!






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