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(+1)

Really great visuals, theming, and music in this entry! The controls were a bit inconsistent for me--wall jumping felt like it had a 50% chance to not launch me upwards, and I wish that either turning around mid-movement was more slippery, or letting go of movement keys to stop the character was less slippery. As is, it felt a bit too snappy and a bit too slippery at the same time. I also felt like the countdown should reset on death, and I feel like I only noticed the room changing once every other countdown reset. Often, it would stay exactly the same.

All in all, your team did a great job! I hope you continue to make projects like this.

Thanks for your great feedback! will fix that issues in patch later.

Working on fixing wall jumps (and adding movement+ mechanics in the coming patch). Thanks for playing