I love thats a pico-8 game and that the player is so small. I like most that you can die on switches to get further. And I feel like that so fun on its own that for a game jam you can focus on only that feature and make a game around that. Anyway happy to see other pico 8 submissions!
Play game
-- manufacture fault --'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3024 | 2.774 | 3.333 |
| Creativity | #4299 | 3.328 | 4.000 |
| Artwork | #5388 | 2.866 | 3.444 |
| Enjoyment | #7166 | 2.404 | 2.889 |
| Audio | #9302 | 1.572 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player controls robots for limited time before control is wrestled away and fault develops
(Optional) What would you like to be called if GMTK features your game?
blind sloth
Comments
Interesting! I really really really like the idea of finding codes out in the world that you go back to the computer to enter to unlock things. That's really neat. I think the use of countdown as a countrown for your robots to leave your control is pretty cool as well. Clearly a lot of work and effort went into this one.
This is a really creative game, I think it has a lot of potential to be expanded upon too!
Thanks for playing. Yeah, I really like this idea. Definitely playing around with it in the future. Working on the patch to upload as soon as the jam judging period is over, and I already have a some ideas for additional units and puzzle mechanics. Sadly this very small prototype, already eats up all of pico8's cartridge space. So only way to expand is make a sequel or use a different engine. Maybe it's finally time to learn godot. . .
Woah, I didn't expect to find Pico8 games in the jam! That's super rad.
Really dig the graphical style. Super creative ideas, too (manufacturing more characters to solve puzzles, finding codes to manufacture different characters)
Definitely one of the most unique I've seen thus far!
Nice game — the core concept feels fun and polished.
Heey - I was really enjoying this one. Remonded me of a heap of Commodore64 games or NES games from way back. Puzzles were actually quite hard to figure out but had that 'a-ha' moment. Unfortunately for me, the sound didn't work after the cart load 'da-ding' sound - I tried a few things, so maybe an error oin the browser or something?
Overall, was actually really nice :D




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