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Whispering Eye's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #8786 | 2.007 | 2.182 |
| Audio | #8797 | 1.756 | 1.909 |
| Creativity | #9083 | 2.174 | 2.364 |
| Narrative | #10119 | 1.254 | 1.364 |
| Artwork | #10180 | 1.422 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
at the end of the countdown the boss spawns :)
(Optional) Please credit all assets you've used
Me (Rod) - Coding, art, game desing
anbers.mp3 - music
(Optional) What would you like to be called if GMTK features your game?
rod
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Comments
Oh wow the shields are really not worth the cost considering they are permanently lost, haha. The game could have used a tutorial or at least the controls explained on the game page, took me one death to realize i could click to shoot. Outside all of that though, a competent project!
The music is nice, and I had a lot of fun body blocking and pushing enemies around ;p
The shooting felt a bit strange because the bullets seemed tied to the player’s movement. Moving would also shift bullets I had already fired, making enemies harder to hit. I also wish the shield was not a one time purchase, or at least clearly said that it was, since I ended up wasting money on it. I’m not sure if the boss worked correctly for me either. All the enemies suddenly went crazy and positioned themselves around, but after I shot them, nothing else happened ;(
Still, the game has some fun ideas, and the music helped make it enjoyable.
I like the minimalist art style! I was looking forward to reaching the boss, but I couldn't make it that far.
Good job!