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Hold my cables's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #3 | 4.243 | 4.243 |
| Audio (Music and Sound) | #10 | 3.973 | 3.973 |
| Interpretation of the Theme | #13 | 4.351 | 4.351 |
| Narrative | #29 | 2.432 | 2.432 |
| Art Direction | #32 | 3.189 | 3.189 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
- RevaGarasu (Game Design, Programming, Tests, Sounds)
- Sigrid (2D Art, Game Design)
- ddemkoo (Soundtrack)
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Comments
AWESOME GAME. I died on level 3 with 18 jobs completed. Holy heck I wanted there to be a cable patching game and DANG you made it FUN. So yeah the lil shady player is super cute in look and run. More background art would've been nice but I think you kept your focus where it needed to be. Like just making the anti-virus a larger version of the same node art works just fine.
Sound is great, Excellent sounds that give crystal clear feedback of what's happening and the music gives it a great intensity. I think my only complaint is some jobs just couldn't be completed given the amount of cable length you're given? Its most pronounced in the first level where theres only 6 nodes and the odds of being given an impossible task is a bit high. Still possible to win the level tho! Oh and also love the feedback of cables turning red as they hit their limit and green as they process a job. Just super solid work and great example of a tiny game that's still super fun for multiple levels.
If I had one feature request it would be the ability to run multiple cables. There were times when I was ahead of my cue and I had to wait for a bit. Plus it's a fun risk reward of I can do more jobs - but I cut off more access around the map. Maybe like max 2 nodes with a 3rd as an upgrade. Oh yeah! Loved the upgrades. There weren't a lot but they stacked and I appreciated that.
Thank you so much for playing! Really glad you had fun :D
Oh and yeah I agree on what you mentioned, and there is plenty of other problems x)
Yeah except some cool art the rest of the game is ugly cause you said it I just said heck asking for more assets I need to make it work first, still sad about it cause that could really have been so cool with more colorful elements, I also had the idea to make the light pulse in rhythm with the music.
About the cable length, I think I got baited by my knowledge of the game, I noticed it was HARD to connect some requests (because it is actually possible for every requests) and I was like "well that will give some interest to the longer cables upgrade" but some asks literally perfect paths and I probably never noticed how hard it was haha, cause this upgrade is still useful for QoL and do longer paths to keep the main ways clear.
You are so right about the multiples cables, it's one of the thing I'm so upset of not adding, actually I'm upset of putting the solo cable limit cause it was not there at base IDK I just thought it was a better idea x) but in the end we just end up waiting for a socket to be free and it's so boring and cutting the hectic aspect of the game.
Thank you again for your feedback! I'm so happy many people seems to have had fun playing it TvT , really glad you liked it too!
Really had a blast with this one! I loved always feeling like things were down to the wire and the sprites and music were fantastic! Humble in design, yet disproportionately catchy. Has a great hook!
Aaaaaa thank you so much for playing! Glad you enjoyed it ^v^
Nice hectic game! I hear ZUNpets in the music 👀 5 stars in the music department for that alone
Eyy thank you!! I wanted to create some Touhou style music for the first time and use those rad soundfonts :D
AWESOME GAME. No complaints.
Wow thank you so much! Glad you enjoyed it ^v^
addictive game I really enjoyed playing it XD
Thank you so much for playing! Glad you enjoyed it :D
Whoa, this game got hectic! I really enjoyed the process of thinking about my pathing to clear up space for connecting cables in the future. I’d say that from the upgrades I saw, I think faster transfer and longer cables are by far the best, while the others felt kinda pointless to take. Would be interesting to see an idea like this be expanded with hazards on the way and other such that might make other upgrades more meaningful. Managed to beat the game pretty easily, but still it was entertaining the whole way!
Either way, fun game, loved the music, and the character is cute!
Thank you so much for playing! And yeah of course we planned hazards like virused spreading with cables, viruses cutting the cables, funny captchas occurring when trying to connect or heal a PC xD. Really happy that you thought about it. I figured that the real hectic and management feeling would be felt full only if we would have implemented more things, but glad that you still had fun with the game!
Also GG I saw a lot of people failing, game is pretty unbalanced and buggy in the end if you get unlucky with the requests and viruses.
Thank you again!
That's a little hectic game. Good job!
wow I had fun playing this game ^^
This was a ton of fun! I felt like I was in such a flow state running around and managing the cables, I almost wish it was a bit harder or more requests could pop up! Really great work!
Thank youuu!
Haha I see, I really did not want to fall into the difficulty bait in a jam, but yeah I also find it more fun around the end of level 3. Tho how I made the thing makes that we tend to sometimes do absolutely nothing for 10 seconds and 2 waves after it gets way too overwhelming x).
Thank you again for playing!! :D
i actually like the chaos in the cable management hehe
i dont know if its because i didnt take the upgrade or a bug but sometimes the cable starts on red when i first pull it
its a pretty good chaos tho!
i do hope for more info about the character tho haha
i cant tell much about the fella other than it resemble a cat (probably because CAT and lan cable CATegory XD)
(🤯 never thought of this one)
Thank you so much for playing :D Glad you liked the mechanic, I personally like it too but bruuu the overwhelming, chaos and management feeling was not enough there for me because it would have needed a lot more mechanic that we thought about.
Also what never stumble of this bug, thanks for reporting it.
Thank you again! Really happy you liked the game ^v^
Very cool gameplay! I played until level 3 before I lost. I would say one thing, it should maybe be visible when a signal is about to expire (a timer pie icon or something) because it happened that I was trying to finish the topmost request, and it kept expiring right before I could finish it. And then I end up in a chase where I do the next one, but then that one also expires before I finish it.
It'd be handy to see like "oh, I know I'm not gonna make that, I'll move on to the second one in the list".
I like the animations of the main character lol, good job overall!
Thank you so much for playing! :D
Oh yeah I wanted so much to add a timer this is so annoying lmao, I just focused on things is considered more important. Overall good there is a lot of QoL things that misses in the game sadly, but I'm still happy on how I managed to prototype the game this far.
Thanks again for playing :)
Pretty fun! Music was also pretty shweet
-Goose
Thank you so much for playing! :D
Yeaaah I loved what he cooked with the music!
I think you've got the best intepretation of the theme so far! Love the mechanics, and the bgm makes things hectic!
Wow! Thank you so much! Yeah we locked on this idea during the brainstorm haha, cool to hear that you liked it and the mechanic!
Thank you again for playing ^v^