love the art style! not sure if it is just me but the cooldown visual is off the camera and somehow after i beat the machine i keep getting loop to the main menu. great job anyway!
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Just Five More Minutezzz Please!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #457 | 4.295 | 4.295 |
| Narrative | #1573 | 3.218 | 3.218 |
| Audio | #2230 | 3.256 | 3.256 |
| Creativity | #6845 | 2.769 | 2.769 |
| Enjoyment | #7677 | 2.295 | 2.295 |
Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Protagonist. Fights against the clock to save the world
(Optional) Please credit all assets you've used
See decription for full credits
Comments
Nice game!
Since you said you want to keep working on this, here's my feedback: get some audio for the dialogue UI, remove or improve the stat upgrades, and add boss movement to make each round more engaging (button mashing is boring),
this is so relatable omg
the forgetting to wake up at least
gameplay is really nice, my only notes are 2 minor bugs:
- both atk and speed seemed to go up (im not sure if this is intended or if you are meant to choose one or the other)
- the timer bar seems to move left and right slightly after each (maybe some pixel-alignment snapping or smth, ig you could just put the bar behind the frame and move it slightly to the left or smth to fix it)
At the very beginning i thought there was no audio but in the menu i got surprised with a great music, pair that with the super cute art makes this a very pleasant experience, a shame it's a very short one.
Adding some of the content you mentioned on the description, a "hold the button" for the normal attack and improving the length/loop of the game would make me play this for hours.
The art style, designs, and music are fantastic, but I think the gameplay is very weak.
First of all, the concept is pretty good, I enjoyed the quick upgrades while trying to beat the boss. However, there was a glitch where I could immediately beat the boss after the first time so everytime I pressed E the boss was defeated. However, the music and visuals slap
Beautiful art! It took me a second to understand what was going on, I didn't see the health bar and the attack cooldown right away, but then it went pretty smoothly. I like the concept of looping to power up and I would have really enjoyed more levels! Good job overall :)
i think it would be great if we got more visual feedback for when we deal damage to the boss or something more to while we beat him to death, also i bug i found is that when we choose one options we end up picking both and the boss hp doesnt reset each cycle, i can be wrong tho if it is a feature
I didn't quite get what was happening until I saw the health bar. Game Over'd first time, picked a very strong damage upgrade and then beat it immediately. More audiovisual feedback would have helped and waiting for the weapon cooldown was kinda boring, so I'd recommend to shorten the weapon cooldown but make the clock a little tougher. This way the player has more to do instead of just waiting for the attack cooldown and it might feel more like it was the player attacking too slow themselves instead of the cooldown that makes one lose. I get that there is an upgrade for attack speed but it definitely didn't feel as strong as the damage upgrade that was like +37 damage or so. Maybe the balancing was off.
Either way, the game has a very lovely art style and the story is funny. Good job!
I really like the character designs and art. It ended sooner than I expected. I wish there was more.
The artwork is really appealing! The main mechanic is also cool, I just wish the game lasted longer
Awesome artstyle!
I don’t know if it was intended but once i saved the world the next games i started i instantly won when hitting the evil bot.
Cool visuals!
I dont know if it's a browser (I'm on Firefox) issue, but my cooldown indicator was leaving screen when i moved left.
what a cool aesthetic and i love the story!!! i was so confused at first when fighting the beginning level, thinking it was my skill issue, but then i realized it's part of the game haha. very neat!!!
I'm happy to play a short game in a jam this big, good job! You got me with the first fight, I was like "is this really possible?"





Glad you liked the art and music! Thanks for playing :D
I'm so glad you liked the artwork! Thanks so much :D
Glad you liked the art and character design! Taryn is REALLY fun to draw. Thanks so much for trying out the game!
Thank you so much, I'm really happy you like the art! By the way, Disco Detonator is def one of my top faves from this jam, thank you for trying out ours!!
Yours was amazing too!! :D Props to you and your dad haha. Thanks for trying out our game ^ ^
Glad you liked the visuals!! I really like the look of your game as well haha. Thanks for trying out our game!
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