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Vycount's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #167 | 4.021 | 4.021 |
| Enjoyment | #261 | 4.128 | 4.128 |
| Artwork | #392 | 4.340 | 4.340 |
| Narrative | #1248 | 3.340 | 3.340 |
| Creativity | #1849 | 3.830 | 3.830 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
"Don't Let the Count Down!" is a play on words we chose to interpret the theme as. You play as a vampire's right-hand man. Gameplay-wise, the blood, currency, health, is all on a countdown
(Optional) Please credit all assets you've used
https://opengameart.org/content/inventory-sound-effects
https://opengameart.org/content/poof-noises
https://opengameart.org/content/space-dimensions-8bitretro-version
https://opengameart.org/content/ambientloading-screen-game-music-pack
https://opengameart.org/content/8-wet-squish-slurp-impacts
https://opengameart.org/content/space-boss-battle-theme
https://opengameart.org/content/swishes-sound-pack
https://nimblebeastscollective.itch.io/magosfonts
https://not-jam.itch.io/not-jam-font-pack
(Optional) What would you like to be called if GMTK features your game?
BigManJD and Spopa
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Comments
Got addicted to this one, was super disappointed when I started day and instantly lost, I think some enemies survived past when the wave ended.
I got super powerful pretty quick so the game mostly became an easy power fantasy which I loved. Nice game!
Lovely style and feel to the game and I like the way I can transform and swoop. But I just can't find how to bite anyone?
You click on enemies to bite them when you’re in range of enemies, and can only bite them in “human form” (not as a bat). Hope you give it a second try!
Solid tower defence-ish type game - really fun trying this on stream and the art is for sure a highlight! ^^ No notes!
Amazing game overall :D very enjoyable
The art is really cool. Can't believe y'all did it all on your own😦
I love itttttt
Absolutely a blast to play! Everything feels very interconnected and gameplay is fluid. It is maybe a tad too easy for my liking. I didn't really have "oh no" moments at any point, but thats just nitpicking on a great package. One of the best so far! Well done!
Super polished and impressive, the visuals, music, and game feel are totally on point! If you plan to continue development it would be interesting to see the resource management aspect play a larger role, it felt too easy to become super overpowered and fill up all your blood from even as low as 10.
WOW! If you really made this in 4 days this is really impressive. The art is AMAZING, the music is great , it feels really nice to play, though sometimes the camera shake is a bittt too much and can give me a headache especially when chain biting lol.
The game seems super polished. I played until I encountered a bug at day 29 or so when one of the enemies was still alive after the round ended, and when i started the next day I was unable to move :(.
I will say you kinda get a bit too OP fast so you kinda end up just buying everything in the store without thinking then going on a rampage every round. Otherwise it's rlly great! <3
Well done! very creative gameplay and enjoyable
I wish the bite had less cool down! but other than that. Very good job.
Wow! So Fun! Very polished experience. I ended up becoming basically unstoppable by just taking all of the bite upgrades. Love how OP it felt.
In between from a tower defense and an action game, really well made :D
The idea is incredible, fun as hell. The art and sound are wonderful. Amazing work!
Wow, the music absolutely slaps! Really fun, well done!
very fun and addicting. Similar to vampire survivors
Thanks! Glad you see the resemblance, that was a big inspiration.
Really fun to play, and I love the artwork and how it all works together, simple formula but with great execution, it doesn't take the theme as I would hope it had, but the game is fun and really well put together. I really enjoyed it.
As someone with an interest in language, I love the pun of the title.
The game is amazing, visually, sound-wise, how it plays, it's all fantastic. It is very easy though. Even after intentionally trying to make the countdown affect me by buying upgrades till I was down to 5 blood, I didn't feel it at all. In seconds I was almost up to max.
If I have any feedback, it's turn down the amount of blood each enemy gives, especially the big guys.
Apart from that, fantastic game!
Thank you! We really enjoyed coming up with a title, gameplay, and narrative that played into the game jam theme, I'm glad you caught it! Balancing blood drops as the game goes on is at the top of our list for future updates
Unbelievable! I absolutely love it! The atmosphere, the sound, EVERYTHING!! Hats off to you, it’s amazing! Thanks to everyone!
If I had to make just one comment, it’s that it lacks a bit of a challenge. I made it to round 25 without much trouble! The monsters drop quite a lot of blood, and the rate at which you lose blood doesn’t change between rounds 1 and 25!!! But apart from that, it’s incredible!! One of my absolute favourite games!!
mate this is incredible, the game feel, the aesthetics, the narrative lol
I can only slightly complain about the general pace of the combat itself but it's really just a tiny problem compared to how good the thing feels.
Congrats!
Solid gameplay loop. I'd wish the enemies would fight back a bit but at least it felt good munching on them and lying around while laying bombs everywhere ahah. Congratz on making it!