Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

The fact that this game only has 6 rates right now is a crime. I feel like I found a real world hidden treasure for playing this game.

The dialogue is dripping with metaphor a vivid imagery. You've clearly spent a lot of time refining your craft in forming elegant sentences. Something I might be a bit envious of (Hey look, your game got me in the mood to confess my sins).

When picking cards to add to your deck, clicking to advance into the choice will also cause you to pick up one of the cards without getting to see what you chose, not that I think careful decision making was really necessary for this experience. It seems being out of your depth and only barely grasping the powers you're dealing with is exactly the intended experience, but this one thing feels unintentional.

I'd normally be the type to replay the game over and over to see all the stories, but this experience feels like one you're not supposed to see everything, even with the keeper suggesting it at the end. The game almost feels more complete to me the more questions it leaves.

I really hope you get more attention. So much love went into the music, the character art, the environment, the sound design, everything. 

Well done, stranger.