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A jam submission

OVER-RUNView game page

Submitted by SomeBurntCheese, ChwrlueThe4th — 9 hours, 31 minutes before the deadline
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OVER-RUN's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#40722.8692.869
Enjoyment#43522.9882.988
Artwork#56692.8102.810
Creativity#76172.5832.583
Narrative#82531.7861.786

Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You must beat a procedurally generated level within a time limit, then you select upgrades plan out your next run and beat it again and again in increasingly shorter periods of time until you become a speedrunning legend!

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted

Pretty fun game. I enjoyed the knockback from the bombs and upgrading that ability each level.

Developer

I always upgraded the bombs if I could! Thanks for playing!

Submitted

This was fun! I think some of the upgrades could have been balanced a little more to make them more noticeable sooner (like upgrading the slash first could have been balanced to kill the weakest enemy in 2 hits instead of 3), but that's nitpicky for how tight of a timeframe there was to build this. Really great job, and loved the ambiance!

Developer

Thanks for the advice! Glad you enjoyed it!

Submitted

Very fun game! I've enjoyed to shoot the granades! GGs

Developer

Thank you!! It was my favourite part as well!

Submitted

Nice !  Needs a bit of work but going proc gen on a 4 day jam is pretty impressive already.

Developer

Thanks for playing! Since the proc gen was room based it didn't actually end up being as hard as I thought it would be

Submitted

Fun game. I really enjoyed launching myself with the Bombs to speedrun the stage.

Developer

I was hoping people would use that to get to the much harder stages! Thanks for playing!

Submitted

Very fun game, I recommend adding an effect for when you actually hit an enemy though. I went all in on the grenades and it worked out.

Developer

Thank you for the advice, that's a good idea!

Submitted

Grenade knockback tech was super funny. 10/10 game, would reccomend

Developer(+1)

Thanks a lot!! Grenades are definitely the best bit!

Submitted

Really fun, fiixing some bugs (sometimes dashed when throwing grenade) and some small bits of polish (cd indicator, some movement polish, player isn't blocked by grenades) is the main thing to improve. One idea is that you could make the grenade part of the movement kit by making it not hurt you and letting you trigger it early with pressing the button again. I kept trying to boost myself around the map with the nade but it was tricky to get right and hurt me more than it helped. Procedural generation worked well and I never encountered any issues with it. Great work!

Developer

Thankyou for playing! Was planning on the cooldown timers but unfortunately ran out of time :(

Submitted

Really enjoyed the combat and being at low health had me stressing sometimes!

Developer

Glad you enjoyed!

Submitted

Fun little game, i would recomend making the movement more responsive, it feels like you walk on ice

Developer

Yes the movement slipperyness seems to be a common issue

Submitted

Fun little game, i would recomend making the movement more responsive, it feels like you walk on ice

Submitted

Fun game with cool mechanics. Had to find a new tactic to shoot enemies, which made them launch at me.

Developer

Yes super fun to shoot enemies toward you and slice them up! thanks for playing

Viewing comments 32 to 21 of 32 · Next page · Last page