Just how many mechanics are there?
There's so much variety here. The voxels are excellent.
And the most interesting thing is, "I didn't have time to implement all the mechanics I had planned, so I cut a lot of content from the game and submitted it to the game jam in that state." How many mechanics were there initially? So much variety.
A lot of work went into the game. That's a plus.
But what about the sound (Two browsers won't play it.)?