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(1 edit)

Just how many mechanics are there?

There's so much variety here. The voxels are excellent.

And the most interesting thing is, "I didn't have time to implement all the mechanics I had planned, so I cut a lot of content from the game and submitted it to the game jam in that state." How many mechanics were there initially? So much variety.

A lot of work went into the game. That's a plus.

But what about the sound (Two browsers won't play it.)?