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Leased Limbs's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1340 | 3.667 | 3.667 |
| Narrative | #1476 | 3.250 | 3.250 |
| Artwork | #1490 | 3.861 | 3.861 |
| Creativity | #1684 | 3.861 | 3.861 |
| Audio | #2234 | 3.250 | 3.250 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Upgrades are your health, if you run out of upgrades, you lose. But these upgrades are limited time and are constantly counting down
(Optional) Please credit all assets you've used
Music from https://soundimage.org/
Sound effects from https://freesound.org/ and https://kenney.nl/assets/category:Audio
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Comments
This was fun, I accidently selected upgrades sometimes when spamming click, but other than that it went smoothly.
Fun gameplay, loved the idea. I liked the art a lot. Would love to see some form of difficulty scaling as the game really hits you with a lot of enemies right away.
Fun gameplay, loved the idea. I liked the art a lot. Would love to see some form of difficulty scaling as the game really hits you with a lot of enemies right away.
Fun gameplay, liked combining all of the different arm types, only thing is that I think there should probably be some form of progression, as it gets repetitive a bit quick.
This was a really neat idea! I did wish there was a little more progression to the game and that picking up items didn't stop the flow of gameplay completely, but it's a jam game after all. I also really liked the art and the audio.
very fun, i love the narrative weight you added to the game and the skyline in the background.
I’m usually not a fan of bullet hells, but that was a nice twist to the genre and an interesting take on the theme! Being able to lose your limbs after some time added an extra layer of logic on the top which I appreciated :D
Wow what a smart concept! Upgrades = limbs is so clever. Plus, it was just a lot of fun dodging the enemies. Fantastic job!
abilities/powerups being tied to limbs that can be destroyed is a really good idea. the game plays fun but the core concept is definetly something I'd consider working on futher and creating a full project with. really good work, well done.
Managing all four limbs is very fun. I really like the weapon variety ... the smg was so fun to use. Also the art looks really good. I really liked what I played!