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CountBash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2235 | 3.438 | 3.438 |
| Artwork | #5651 | 2.812 | 2.812 |
| Creativity | #6652 | 2.812 | 2.812 |
| Narrative | #7841 | 1.875 | 1.875 |
| Audio | #8876 | 1.688 | 1.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The countdown is both your health and your timer, it never stops draining
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Comments
Cool game design.
Could you or someone else take a look at my game?https://janoschcode.itch.io/blastout
its alot like windowkill but its gimmick is a timer healthbar and not different windows, very cool
Fun but easy to become OP in. I quickly had the entire field covered with huge ba...projectiles...
Very simplistic and easy to understand. Could be more interactive with a bigger map instead of screen bounds but its fun.
nice game. i love the look and lighting and effects. the game play is good. its sad that there is no sound.
Thanks this is my first game jam i submitted
I focused exclusively on bullet upgrades and ended up with this screenshot (if it doesn't show on your side it's a spread of like seven massive bullets firing super fast. If there wasn't a 60 second time limit I'd be at 1000 by now)
Given that you made this game, you probably got to this point too, and I like how you didn't give the enemies more health or decrease the time faster, you just increased the explosions (spawn count) and let players have the fun because of the imbalance.
Also I only got to see the left of the screen because my window size is smaller than 1080p, but I still got to play the game because there were no important buttons on the right side of the screen, thankfully.
Edit: I officially fire in a circle all around me because of split shot
Very addicting game, I love these type of game where you need to survive waves and upgrade your character. It's bad that there's no audio. But very good game, keep it up !