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Hickory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3 | 4.611 | 4.611 |
| Artwork | #10 | 4.836 | 4.836 |
| Narrative | #55 | 4.369 | 4.369 |
| Creativity | #449 | 4.236 | 4.236 |
| Enjoyment | #534 | 3.965 | 3.965 |
Ranked from 1135 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Hickory, time slows down as the clock counts down and you must complete tasks to prevent the slowing of time. Also, the game takes place in a clocktower!
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Second Fiddle Studio
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Comments
I can't believe that this level of quality can be reached just within a single game jam period. Seriously, I wouldn't have had any doubt if you said it took 96 days! Amazing work. I loved how everything gets slower as the counter reaches near zero :)
That's a pretty impressive game for 96 hours. I'd be curious if you have plans to take this further after the jam. I'm guessing you'll have the popularity to make something people will notice, so I'm excited to potentially see more.
beautiful. i wish to come to this level some day
Awesome work! Beautiful artwork!
the game need rebalancing
Appreciate the comment! Do you have any recommendations?
What a feast for the eyes, I am in awe of what you guys have accomplished in just 96 hours, absolutely fantastic!!!
I dont know what to say that hasn't been said, amazing game!
Super polished experience, and beautiful art and sound. Great work !
What people can do in 96h. I'm truly impressed. Great stuff.
Insane! Incredible! Just really well done, awesome work!
This is simply astonishing work. Especially for a game jam. The artwork is beautiful. I'm am really partial to doll/puppet characters. I'd love to play a full version after the jam! I will say that my character felt really slow even before problems started happening and that made it really hard to keep up. But, really, amazing job guys!
Everything about the presentation here is amazing. Beautiful art, the music sets the tone and all the sounds are perfectly implemented. The slight foreshadowing of the rat king in the text, followed by the boss intro was so fun as well.
if this game had a full play-through with a story-line, i will gladly pay for it.
This game might be one of the best games ever for this jam, It's spot on on pretty much everything, maybe add multiple levels after the jam, I want to see more from this game!
The artwork for the game was absolutely amazing. The soundtrack was also really good. I liked the extremely simple and intuitive controls. The game was approachable to both me and my SO even though our experience with video games is very different, so that is also a big plus. Every moment in the game was action filled which was also nice, but the gameplay itself could’ve spent a bit more time in the oven. Each minigame was quite basic and didn’t really connect in any meaningful way, which was quite sad, considering how good the other parts of the game were. The story was also a bit basic. The boss would’ve benefitted from some more varied attacks to make the fight more interesting. Nevertheless, even with those things, I think overall, the game is really good!
Amazing art and sound. Liked the ending fight and the minigames, except for the cog one, I don't fell like the required mouse motion is very enjoyable.
goodness gracious. There are crazy people in this world man. Amazing
Beautiful experience. Astonishing to see what a great team can pull off in such a short time. Keep it up!!! I died quickly likely because i played on a laptop mousepad and the wiggle was a bit cumbersome, but the whole atmosphere and especially the soundscape made up for it.
The music and artwork on display here are absolutely top-notch, on par with a full release. The gameplay and narrative could use a bit more polish in places. While the character designs are lovely, the dialogue isn't all that interesting, and doesn't offer much insight into the characters. I noticed that the timer is lenient enough to mostly ignore the tasks during the boss; you can just wail on them and complete it with time to spare. It would be nice if the boss was a bit more dynamic in that regard. However, I found the gameplay loop very satisfying in general. Excellent work overall!
Very well polished game experience. Artwork and music are impressive quality for 96 hours. The minigames are varied and create a good sense of urgency. It was easy to onboard and understand the goal of the same after the first minute.