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A jam submission

Sequence FactoryView game page

Factory Building is as Easy as 3, 2, 1!
Submitted by iDaCoolOne — 1 hour, 40 minutes before the deadline
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Sequence Factory's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#24.6434.643
Creativity#5854.1794.179
Enjoyment#6733.8933.893
Artwork#21973.6433.643
Narrative#51672.3212.321

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Sequence Factory is a game about building numbers to count down to zero.

(Optional) Please credit all assets you've used
All assets are original and created for the GMTK 2026 game jam.

(Optional) What would you like to be called if GMTK features your game?
i-Da-Cool-One or Da-Cool-One are fine (or ida for short)

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Comments

Submitted(+1)

Made by GMTK Badge Maker

Developer

Dude that looks so cool! Thanks for sharing. And congrats to your team for #12 artwork, very well deserved especially considering the strength of competition in that field. 10th night looks awesome (and was also very fun to play).

Submitted(+1)

Just came here to say that the music for this is perfection. I just sat there and let the game run and listened to the music for a while. Definitely should be #1!

Submitted(+1)

This deserves top 1 audio, because that music bops real hard.

That aside, while I'm normally a fan of Factorio-like games, Shapez style factory games are usually not for me. However, this makes me reconsider that very much. And I'm usually very stubborn about that, so that says a lot about how well this game plays out with that kind of theme! I think the count down aspect of the game fits very well with that too!
 
As for what could be improved, I wish there was a way to speed up time so that the wait to progress the game wasn't as long as it is. An alternative to that could also be to increase throughput of the numbers, but given the limit of how many numbers you can input into the main building, it doesn't seem like it's possible to even double it. So i think if the main building was 2x2 or 3x3 it would heavily incentivize adding more factories to speed up the count.

I also may have found a bug, wherein while I was on the 8 count, I input my 9 factory into the feed and it started counting the 9s too. I noticed it slowed down the count so I removed it quickly. But when I finished the 8 count, it skipped the 9 count entirely, going straight for the final count. I don't know if that was intentional or not though.

Congrats on the jam game, I would love to play this as an actual full-fledged game!

Developer(+1)

Thanks for your feedback! I'm glad you enjoyed, even if it's not your typical genre. :)

I have some ideas of how to expand the game, but as I think you've surmised, continuing down the shapez route is relatively challenging since it's pretty hard to come up with an intuitive way to count sequences more quickly or in parallel. I think for a full game version it'd be better to lean more Zachtronics-like and split the game into several optimization puzzle levels, each one building a different sequence.

Submitted

In b4 this is in the gmtk vid, fantastic game!

Submitted

Great Work! 

And the Music is great!

Submitted

Awesome, I love factory game s so i loved this game but i think anyone could the art is great and fits the theme Perfectly, 10/10

Submitted(+3)

This was awesome. I don’t know who out there is so dead inside that they’re not maxing out the grooviness parameter, but I would have dragged that slider off the right side of my screen if I could. I always like to go minimal components in these sorts of games, so it was fun trying to repurpose waste output into new numbers. If I had my pick to change one thing, however, I’d definitely be bringing those higher count requirements down by a lot. It takes longer to count down as-is, but going all the way to 100 with no fast forward takes a long time.

Submitted

We are big fans of beltmatic and shapez, this is like them and we enjoyed it! Cool idea and great sound!

Submitted

I think this concept is great. The game has a lot of content and it's pretty fun. I think the audio and visuals are great, but the font I found hard to read. Not sure if it's a resolution problem but I had some trouble reading the tooltips.

Great submission overall :)

Submitted

The music is addicting, incredible job! The gameplay is so incredibly smooth, I love when a factory game is well made like this! My only remorse is that there is no way to find out what a piece I already unlocked does, maybe an explanation on hover would have been cool. Unfortunatly, I encountered a bug that stopped me from rotating any piece. Nonetheless, I still LOVED this game (while it lasted lol) and I can't wait to see more games from you.

Developer(+1)

Thanks for the feedback! Really curious how you got that bug. I'd expect even in a worst-case removing and re-placing a building/belt would fix any issues. If you have steps to reproduce lmk otherwise, thanks for the review and feedback, glad you had fun! :)

Submitted(+1)

A nice factory game never hurts

Submitted(+1)

Cool concept! As a total novice when it comes to this genre, I did feel a bit in over my head, though (which is fine!)

Submitted

Very cool graphics--love the old-school pixel art. One very minor concern about the visuals: the info boxes are hard to read at this resolution, they should be larger.

Incredibly catchy music, too.

I did have a bit of difficulty getting the hang of the production logic, but the game does a good job of holding your hand until you get the gist.

Submitted

Cool Music.  Interesting concept based on the theme.  I made a very music heavy game if you want to check it out.  More D&B style music though  /jam/gmtk-jam-2026/rate/4816765

Submitted

Love the music! Cool way of adapting Shapez :)

Feel free to rate my game too if you get the chance!

Submitted

Wooooow!! Loved the concept and the execution was amazing!! The music hooked me from the start and the rythm of the game follows it closely, great experience