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Jump or Die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3119 | 2.753 | 2.753 |
| Enjoyment | #3529 | 3.151 | 3.151 |
| Audio | #5648 | 2.548 | 2.548 |
| Creativity | #6763 | 2.788 | 2.788 |
| Artwork | #6883 | 2.527 | 2.527 |
Ranked from 146 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The lifes of the main character are constantly falling and are like a timer counting down how much time is left
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Blazra
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Comments
Neat to see another Metroidvania here! Haven't seen that many other people with this take on the theme. Though, I think it needs a HUD, and the difficulty felt pretty overtuned. Sometimes it felt difficult to figure out if I have the upgrades needed to progress or not. Ultimately I didn't finish the game just because after you run out of enough lives, your run is basically toast since you just don't have enough time. This is pretty demoralizing, and then you just have to do the same things again to get back to where you were before in the next 10 lives. I think the premise is good though, sorry if I may have criticized too much. :)
I love how the jump animation is just the mc spinning around
I like the animations for the player!
Cool concept and fun platforming, although a few jumps felt particularly tight - I wonder if I missed an upgrade?
The gameplay is good, but there wasn't a way to see how much time was left (I know that a lot of other people said that already).
I liked the movement! The game felt a little hard and I would have loved an onscreen timer, but neat concept!
I would have preferred to see more original artwork for the game but the gameplay was decent.
At first, I wasn’t sure what I was supposed to do, but as I gradually unlocked abilities, I gradually became clear about the game
Very hard In a fun way. Good job.
Nice game, but would love to have the timer visible
Nice game with fun idea!
What a fun platformer. Managed to get the gold and silver key before running out of lives. I think it might help to be a bit more forgiving to the player. I'm guessing you need a perfect run for each live in order to get to the end now.
I liked the narrative you added!
Loved the idea. The countdown isn't very clear and don't really get the 9 lives angle. Love the metroidvania aspects and I had a minor flashback to the path of pain from Hollow Knight.
Dash doesn't seem to be working, or I just don't understand how to use it.
You have to unlock it first
I think the idea has potential but overall felt kind of underwhelming. Best way I can describe this is a metroidvania rage game
Love the vibe and gameplay! But the countdown in the game doesn't seem so obvious.
Short and concise, the clearance process is very smooth
I liked the art a lot as well as the intro, music is also rly good, one thing tho is that it would be useful to have a bar or timer to show when you are about to die so it is not no unpredictable. Great game tho!
I enjoyed it thoroughly. The level design and progression was impressive. My first play through felt buttery smooth. I liked the attention to detail in the intro, but not gonna lie I was begging for a skip / speed up button.