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A jam submission

Some Assembly RequiredView game page

60 Seconds Rocket Builder
Submitted by ArkSample, LekoTopaz — 1 hour, 1 minute before the deadline
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Some Assembly Required's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#15313.8953.895
Artwork#30613.4213.421
Enjoyment#41773.0003.000
Audio#42532.8422.842
Narrative#46552.4212.421

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about building a rocket before the launch countdown ends

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

Crane is a little toooo sensitive. I like the idea, was fun to try out, but when I needed to nudge my crane slightly, it just moved too much, escp on thin tall items. 

Submitted

fun concept! would have liked to have more of a manual to follow as it was kinda hard, but very nice art work and idea!

Submitted

I enjoyed the game! It took me a bit of experimenting to understand the weights and balanced them out, but it was very fun! 
Maybe I missed it, but sometimes I messed up and wanted to reset as soon as possible, that's the only thing I was missing. 
Good work :) 

Submitted

We almost had the same exact idea for this jam!!! lol. Not sure if this makes us best friends or #1 ops (maybe both?). Your take on it was really fun either way. I was so bad at getting something that could leave the atmosphere but I had a blast (hehehe) flailing around connecting pieces. Really great work

Submitted

Such a fun idea, but I struggled to get anything to fly. I was hitting a collision bug that would cause the ship to spin around like crazy and I couldn't continue building. I also wasn't sure what was required to make it take off - I built something that looked half like a rocket (lol) but then nothing happened and it didn't move. Would love to see it expanded a bit cos it's a neat idea for sure!

Submitted

I love this concept, it's really funny and as much as it is annoying you can't easily make something functional, leaning into the complete and utter jank is much more in the spirit of the game.

My only real issue with it is that there's a massive bug with being able to stick a part inside of another part which causes the entire ship to spin wildly. There's also another bug where if you rotate a center block of a ship the entire thing has collision with the claw.

Other than that though, I had a ton of fun! I got up to 10972 meters :P

Submitted

I had this same idea when I was planning for the jam, so glad someone made it!

Submitted

i really like the concept but i could not get anything to fly for the life of me, it took me a while to see the instructions and figure out what part did what, and with all the parts falling on each other, picking up the correct one i wanted and not getting random stuff stuck together in time was kinda finnicky and difficult. cool idea!

Submitted

That’s amazing, proper SpaceX experience, including the spontaneous rocket disassembly phase.