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gustavmjengwa

31
Posts
2
Followers
88
Following
A member registered 9 days ago

Creator of

Recent community posts

@Xilurus Thank you for playing our game! It's a shame we missed out on getting it on the stream but happy you were able to play it eventually! 

@Conor Wilson Thanks for playing our game and leaving this review!

@Alyx.dev Thank you for playing our game and taking the time to leave this review! Glad you were able to make it to the boss fight hahahaha

@NovaDev Thank you!

fun concept! would have liked to have more of a manual to follow as it was kinda hard, but very nice art work and idea!

@Gega Thanks for playing our game and leaving a review!

@Geekwagon ahahaha, thanks for playing and leaving a review!

@GearWorkz Studio Thank you for taking the time to play our game!

@VoodooEconomics thank you for the very kind words! Comments like yours really get us excited and motivated to turn it into a full game!

Fun vibe!

This was fun! I had a hard time getting past the second level but that's just a me problem! Fun game, well done!

The start was hard for me, but once I figured out the game it was quite fun. I wish there was more of a fall mechanic to drift onto the platform below perhaps. The art style was really cool!

10 million clicks later, and I got #1 place. This win belongs to everyone who put down a click. My game submission Dynaminute available to play at /jam/gmtk-jam-2026/rate/4829132  , may not have won this Game Jam, but at least I walk away with something. 


One word to describe this game. Violence. 

@Raymi_k Thanks for playing our gane and leaving a comment! We plan on adding more polish and sound effects in future!

@scriptoman Completing the game with a second to spare sounds absolutely epic, really glad you got to the final level and had that finale!! Thanks for playing the game and leaving a comment! 

@Dual Knight Studios Hahahaha sorry you felt rage baited, was definetly not by design or intention! Thanks for playing our game! Will be sure to check out yours as well!

@finnexistshere Really happy you were able to make it to the final level!! Thanks for playing the game and leaving a review:)

@DillonCotter Thank you for taking the time to play it!

@SmoothBrainWorm Thank you so much for playing our game and taking the time to leave such a lovely comment! It means a lot to the entire team!

love the name and the funny dialogue!

@GustavoAguilar82 not soo funy when you dieinaminute;)

Hey @CasperDahlinHolst ! Thank you so much for your review and taking the time to play our game! We could'nt agree with you more, a little more polish is needed and generally flushing the entire game/concept out, but there's only so much you can do with 96 hours;) Appreciate your suggestions, we will keep them in mind! It's funny you mention Slay the Spire as we spent the first two hours of this game jam playing it hahahaa, maybe if we had'nt you would have had your better sound design and up arrow jump;)

@Penguinsoft thanks for taking the time to play and review our game! 

yeah, this wins

yeah, this wins

Thanks @absol89 ! The dynamic time pressure adds a fun element to every level! Either you're crusing, or pretty stressed out on a level that was easy before!

@Element_Echo Thanks for taking the time to play our game and leave a review! Glad you had a fun time regardless of your platforming skills;)

@fortbolyar haha seems like you got unlucky with the room! there are always two paths, one path will have greater odds of negative outcome, while the other path has posotive outcomes! Blue is good, red is bad! Hopefully that helps you pick your path in future runs!

@Jayebur thank you for for leaving the review and playing our game! Glad you thought it was polished, but at the end of these 4 days we definetly feel there is a lot more polishing to be done and flushing out of game mechanic and expansion!

Thank you so much @Zortog for taking the time to play the game and review it! It wasnt built with rage in mind but can definelty see how it can get intense at times;)

Thank you so much @JiviteshDJollyGamers! We definetly see a lot of potential in expanding the gameplay and flushing it out even further!